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Chris Sims

Ask Chris #249: In Defense Of Go-Busters

Ask Chris #249, background image from Tokumei Sentai Go-Busters

Q: Are there any missed opportunities in the way Super Sentai has been adapted for America? - @franzferdinand2

A: When you consider how weird it is that Power Rangers even exists in the form that it does, as this adaptation that, more often than not, has almost nothing in common with its source material other than a focus on problems that can only be solved with giant robot dinosaurs, it gets pretty difficult to figure out things that they could've done differently. I mean, when you get right down to it, they did almost everything they could've done, from stitching together pieces of multiple series into one show to throwing out everything except the robot fights and rebuilding the plot from scratch, all the way to trying to stick as close to the source as they could.

But that said, there's one big missed opportunity that stands out, and it's something that happened just this year: They didn't do an American adaptation of Go-Busters.

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Stop What You’re Doing And Go Read Paul Grist’s New Comic, ‘Demon Nic’

Demon Nic, Paul Grist and Phil Elliot

I've written about it before, but there are few things in this fallen world more perfect than Paul Grist's Jack Staff. It's my favorite superhero comic, and I'm a big enough fan that I've made it a point to track down pretty much everything else Grist has done, from the bizarre superheroics of Mudman all the way to the stylish crime drama of Kane, and there's not a single one of them that's disappointed. Grist, along with frequent collaborator and colorist Phil Elliot, has an impeccable track record, and I'm always up for checking out something new.

So when I found out today that not only do Grist and Elliot have a brand new project called Demon Nic running in the pages of 2000 AD's Judge Dredd Megazine, but it's been going for two months, I was pretty surprised. What wasn't surprising, however, is that it's great.

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Buy This Book: Paul Tobin And PJ Holden’s ‘Gunsuits’

Famous Monsters Presents Gunsuits

When your comic is called Gunsuits, there's really only one way it can go. I mean, yes, it suppose that it could be about white-collar executives in the firearms industry, but unless those executives are supplying weapons to the forces of Cobra, I have to imagine that's going to be a pretty hard sell. No, it pretty much has to be a book about heavily armed giant mech suits, preferably with chainsaws for hands, and on that front, Gunsuits most certainly delivers.

But in the two issues currently out, as part of a push into comics by the publishers of Famous Monsters magazine, Paul Tobin and PJ Holden are going a little deeper, taking that same story of robot suits against interdimensional invaders story that we've seen time and time again, and building something new around one of the most fun and fresh twists that I've read in a good long while.

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On The Cheap: ‘God Hates Astronauts’ And ‘To Be Or Not To Be’ Lead The Latest Humble Bundle

God Hates Astronauts by Ryan Browne

Here at ComicsAlliance, we firmly believe that the only thing better than getting cheap comics is getting a lot of cheap comics at one time while also supporting a good cause, so we keep an eye on the Humble Bundle just in case that exact opportunity presents itself. This week, there's a good one, and it's built around a pretty interesting theme; all of the projects were successfully funded on Kickstarter. Plus, some of the proceeds go towards digital rights advocacy group the Electronic Frontier Foundation, and First Book, which provides educational resources for children living in poverty.

The bundle includes both comics and prose novels, and right now, you can snag everything that's on offer for fifteen bucks, including the first volume of Ryan Browne's God Hates Astronauts, Ryan North's choose-your-own-Shakespearean-adventure To Be Or Not To Be, and a whole lot more besides.

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The Transformed Man, Act 14: Dark Cybertron, Part One

Transformers: Dark Cybertron Vol. 1

I've never liked the Transformers. The franchise didn't get its hooks into me as a kid, and while I've tried to give it a shot as an adult, it never really clicked. But now, with a recommendation from almost everyone I know and a well-timed Humble Bundle sale that left me with three years worth (and counting) of IDW's More Than Meets The Eye and Robots In Disguise comics, I'm going on a quest to see if these comics can turn me from someone who has never cared at all about Optimus Prime into someone who uses words like "Cybertron" and "alt-mode" with alarming regularity. And Primus help me, it's working.

This week, our two stories collide for "Dark Cybertron," a title that I can actually say without laughing. What is happening to me?

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IDW Announces A Teenage Mutant Ninja Turtles Board Game With Art By Kevin Eastman

TMNT big box game, IDW

As is usually the case, last weekend's San Diego Comic-Con involved a ton of announcements, but there's one really cool new project in the works that might've slipped under your radar: A "big box" Teenage Mutant Ninja Turtles board game set for release in early 2016 featuring art by TMNT co-creator Kevin Eastman, and a design by Kevin Wilson.

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On The Cheap: IDW’s Judge Dredd Sale

Judge Dredd: Mega City Two, Wolk and Farinas

Assuming that you have any money left after the massive sales that went on during San Diego last weekend, I've got some good news: Comixology is bouncing back after the con with another round of digital dollar books, and this time, they've got a half-off sale featuring the future's greatest lawman, Judge Dredd. Just not the version you might expect.

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Bizarro Back Issues: The Most Terrifying Superhero Story Ever! (1942)

Hubbard00

I've written before about how a lot of the fun of reading Golden Age comics is in seeing people who have no idea what they're doing scrambling to figure out the limits of a whole new medium, but if you ever need definitive proof that it was the Wild West back then, just flip through the pages of 1942's Scoop Comics.

It's the home of an early superheroine called Mother Hubbard, and if you haven't heard of her, don't worry. I hadn't either, until I read about her in Jon Morris's League of Regrettable Superheroes, and I think he said it best: "Back then, everyone in a cape and cowl fought a few Nazi masterminds. Only Mother Hubbard confronted a race of gnomes who pried the eyes out of children's heads with a crowbar!"

Now that is how you sell a comic book.

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The Batman ’66 Episode Guide 1×30: While Gotham City Burns

The Batman '66 Episode Guide 1x30: As Gotham City Burns

The 1966 Batman television show was one of the most successful and influential adaptations of comic books to mass media of all time. Over the course of three seasons and 120 episodes, the series became a cultural force with its unique combination of tongue-in-cheek humor, thrilling superhero adventure and celebrity guest stars, and shaped the way the public would view the Caped Crusader for the next five decades. Now, in the midst of a well-deserved renaissance of the show, ComicsAlliance is proud to present The Batman ’66 Episode Guide, an in-depth examination of every single adventure, arch-criminal and deathtrap cliffhanger of the series.

This week, Bookworm strikes with THE SINGLE GREATEST DEATHTRAP OF THE ENTIRE SHOW.

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IDW And DC Announce ‘Batman / Teenage Mutant Ninja Turtles’ Team-Up From Tynion And Williams

BatmanTMNT01

You know how every now and then, a comic book company will advertise a new series by saying something like "Because YOU demanded it," but it only delivers on that promise about half the time? Well, this weekend at Comic-Con International in San Diego, IDW and DC announced a book that I have been demanding since about 1987: Batman/Teenage Mutant Ninja Turtles, a six issue team-up series from writer James Tynion IV and artist Freddie E. Williams II that promises "wall-to-wall ninja action" in Gotham City.

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