Ever since the announcement of the upcoming Batman: Arkham Knight video game, one of the key selling points has been that it's going to feature a Batmobile that you can actually drive around Gotham City. It's pretty cool to see, if only because Batman's car is really the only aspect of the character that the previous three games in the series didn't really make an attempt to recreate, and today we've gotten a sneak preview of the Batmobile's "Battle Mode." It seems that players will be able to use the Batmobile in combat, deploying all the guns and missile launchers on Batman's iconic car.
Yep. All those guns. On Batman's car. You can probably see where I'm going with this.
Here's my main complaint about Telltale Games penultimate episode of its Fables prequel video game, The Wolf Among Us: It starts a little slow.
That kind of seems to be the point, though. This episode, titled "In Sheep's Clothing," adds yet another twist to the noir-ish detective story that's been running through it. There's a psychological horror element to it that plays out with a very slow build, until it explodes into the surreal the very end. There's a sort of David Lynch feel to it. I absolutely loved it.
If you were a kid in the '90s and you wanted to find out more about Mario once you were done with the video games, you pretty much had two choices: Sitting through a half hour of dance instructions from "Captain" Lou Albano, or flipping through the pages of Valiant's Nintendo Comics System/Super Mario Bros. comics, where Mario and Luigi frequently got into bizarre adventures alongside Peach's weird old dad. Needless to say, these comics were never really acknowledged in the video games. Or were they?!
I don't think it's going to surprise anyone if I mention that the LEGO Batman series has produced some of my all-time favorite superhero video games. I mean, I like LEGO and I certainly like Batman, so that's a no-brainer, but the truth of the matter is that they've started off strong and just keep getting better. The second game's expansion into a huge, open LEGO version of Gotham City populated with the heroes of the Justice League was really fantastic, and I've often wondered how they were going to top it. I figured maybe they'd throw in a few visits to other cities and call it a day.
Turns out, I vastly underestimated the developers at TT Games. They, along with Warner Bros. Interactive, have just announced LEGO Batman 3: Beyond Gotham, and this time, IT'S IN SPACE.
Even though they met in the 1994 Mega Man animated series, it's been almost 20 years since Mega Man and his future counterpart Mega Man X crossed paths. Next Wednesday, Capcom's Blue Bombers correct crossover course in Archie Comics's Mega Man #37 by writer Ian Flynn and artists Jamal Peppers, Gary Martin, John Workman and Matt Herms. The new storyline builds on previously released MMX backup stories and gives fans an updated take on why and how Dr. Light's most heroic androids become timecrossed allies with common foes. Lots of common foes. We got a quick look at some line art back in March, but now Archie's ready to reveal some pages in full color. Click past the cut for what Chris Sims refers to as "The Crossover Event of 20XX".
Do you like loving, slow-motion shots of the Batmobile? Do you like the idea of Batman jumping out of a moving Batmobile and gliding through the night sky? Do you like punches and knees to the face?
If you do, then you're probably going to enjoy the heck out of the new trailer for Batman: Arkham Knight, the game that marks Rocksteady Studios' return to the Arkham game franchise after it took a break on Batman: Arkham Origins. Check out the video after the jump for not only all that action, but for glimpses of the Scarecrow, Two-Face, Oracle, and the mysterious and new title character.
Jack Chick'sDark Dungeons is one of my favorite comics of all time. Originally released in 1984 at the height of the "Satanic Panic" surrounding Dungeons & Dragons and its (completely imaginary) link to devil worship, actual real-life magic and human sacrifice, it told the story of a young woman who got trapped in the sordid, wicked world of roleplaying games, a world fraught with suicide, murder and spellcasting. It is hilarious.
But, as is the case with every one of Jack Chick's fundamentalist Christian comics, it is also 100% sincere. And now, as revealed by Wired, there's going to be an equally sincere live-action adaptation from Zombie Orpheus Entertainment, officially becoming ComicsAlliance's most anticipated comic book movie of 2014.
As much as we all love Ash and his Japanese source character Satoshi, there's a certain charm about Pokémon's generic playable trainer, Red. After all, even though he stars in a number of manga including Pokémon Adventures and the recent Pokémon Origins anime, Red is meant to represent you, the player. Take that and shape it in the 3.75" tall Nendoroid chibi style and you've got an action figure that may be among the very best (like no toy ever was).
The first couple hours of Telltale Games' newest episode of its video game version of The Walking Dead, "In Harm's Way,"feel a little strange. Things move fairly slowly, and most of what the player does is fairly mundane. You do chores, basically. There's high drama, for sure, but a lot of it is happening around the lead character, Clementine, rather than to her.
Then the last act hits, and things go absolutely crazy. The story gets darker and more intense than it ever really has in the series, which is a high hurdle to clear. The shift, along with a few distracting creative decisions, make for what's probably the most uneven chapter in the series so far, but that seems to kind of be the point.
If you don't have kids or aren't something of one yourself, Skylanders is a weird display with toys that you occasionally see in the video game section of Target. For kids, they're a super-popular mix of toys and video games. How popular? Basically the "new" Pokémon. And now it's coming to comics for the first time.
IDW has teamed with Activision to start up a new Skylanders comic written by Ron Marz (Green Lantern) and with art by Mike Bowden (Ame-Comi Girls) and David Baldeon (Nova), with a #0 issue set to hit at San Diego Comic-Con.
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