Getting a sequel to Injustice: Gods Among Us was always highly likely after the first game had such tremendous success. Following in the footsteps of Mortal Kombat vs. DC Universe, NetherRealm's Injustice took the familiar faces of DC Comics and put its unique twist on them, pitting the world against Superman's tyranny. If you finished the story mode, you'd know heroes like Batman finally locked Superman up in a Red Sun prison... but there are those that wish to see the Kryptonian regime restored. That's where Injustice 2 picks up.
Of course, there's a new threat looming over Earth as well, but NetherRealm is mum on just who or what it may be. Hey, you can't spill all the beans in a reveal trailer. What you can reveal though is a strong cinematic that reveals not just which characters will be returning, but what NetherRealm has in store for the game's mechanics to make it stand out from the previous entry.
Platinum Games and Teenage Mutant Ninja Turtles: a company and a property that should be a match made in heaven. Platinum has made a name for itself with fast paced, high adrenaline action games and Leonardo, Raphael, Donatello and Michelangelo perfectly fit that mold being a fearsome fighting team and all. Why then, as I sit through Teenage Mutant Ninja Turtles: Mutants in Manhattan, does this marriage made in heaven bore the hell out of me?
In honor of the caped crusaders of the convention scene, ComicsAlliance has created Best Cosplay Ever (This Week), an ongoing collection of some of the most impeccable, creative, and clever costumes that we’ve discovered and assembled into a super-showcase of pure fan-devoted talent.
If the astounding amount of fan art that is already available for a game that just came out a few days ago is any indication of said game’s quality, then Overwatch has got to already be a contender for game of the year. If you’re not a gamer or aren’t familiar with it yet, the quick explanation is that Overwatch is a team-based, multiplayer, first person shooter. But that’s just the skeleton. The proverbial meat on them bones is where the magic lies.
I wasn’t sure what it was exactly that inspired such a fervent following from people for a brand new property long before the game’s actual release. Then I asked a friend of mine from the world of video games to explain it to me, and he showed me the trailer. I can’t recommend watching that trailer enough. After I watched it for the first time, I felt exactly like the little kid at the end that yells, “That was awesome!”
I'll give Prime 1 Studio credit. They are going all in on the Batman: Arkham Knight goods, and if you're a fan of that game and Rocksteady's designs for the Batman Universe, Prime 1 is leaving no stones unturned. DC Collectibles' efforts in the Arkham game arena were solid, but by working at such a large scale, Prime 1 is able to capture detail and likeness that you just can't get with smaller, more consumer friendly products.
I mean, where else would you be able to get a statue of Harvey Dent where you could practically taste the rotten flesh and smell the burnt clothing of his Arkham universe incarnation. We've seen a lot of gnarly Two-Face figures and collectibles over the years, but this statue takes things to a whole new level of disgustingly cool detail.
Of all the video games that you could make into cartoons, Capcom's Mega Man series seems like it's the easiest slam dunk in the world. It's got everything you want, right down to an extremely toyetic cast of evil villains that have to be defeated by fun and clever ways, and if Archie's late, lamented Mega Man comic series proved anything, it's that you can take all of those elements and turn them into something smart, action-packed and appealing to all ages. And yet, aside from an off-model appearance on Captain N, a short-lived animated series in the '90s, and a couple of bizarre educational PSAs produced by the Japanese tourism board that used to be available on Netflix, there haven't been a lot of attempts.
First-person video games make me dizzy to the point of nausea, and as a result, I often feel left out of the conversation when everyone's excited about something new and different. Dishonored, for instance, is a game that sounds right up my alley. A stealthy steampunk adventure from the publisher behind Fallout? That sounds rad as all heck, but I know in my heart of hearts that if I ever play it for more than five minutes, I'm going to end up laying down on the floor for an hour while I wait for the room to stop spinning.
So obviously, the solution is for me to experience those games through a medium I'm more comfortable with: Comics! I mean, it worked for Doom, right, and gave us one of the great literary masterpieces of the 20th century in the process, and now, it's happening with Dishonored, courtesy of Titan Comics.
Where were you on World Turtle Day 2016? That is not a sentence I expected to type out in my lifetime, but I'll remember where I was for one reason. Well okay, I'll remember where I was because I'm in the same place I am every Monday --- plastered in front of my computer writing about games and toys --- but in this case, I'll remember specifically because it was the day NECA announced a new set of Teenage Mutant Ninja Turtles based on the 1989 arcade classic.
Many die-hard TMNT fans might remember NECA once had a go at the Turtles just about eight years ago. The figures were based on the Mirage Comics incarnations, and while a whole line of figures was planned, only the Turtles and the Mousers ever saw the light of day. There were even black and white variants made to mimic the appearance of the original comic art, which in turn inspired a number of imitators, but that was the last anyone saw of NECA's Turtles. Now, ahead of San Diego Comic-Con 2016, NECA's at it again, bringing those tubular heroes to life in one of the company's signature lines, the Classic Video Game Apperance series.
Q: Which starter are you going to choose in Pokemon Sun and Moon, and why? -- @MikePogdor
A: You know, there's a part of me that really wants to hold off and weigh all the available options equally before I make this decision. Even if I'm not the kind of person to calculate who's going to give me the best type advantage when it comes time to battle my way through the gym leaders and teach the Elite Four a brutal lesson in humility, I should at least wait to see what their final evolutions --- you know, the ones I'm going to be stuck with through about 90% of the game --- are going to be before I commit.
But like pretty much everyone else, I've already decided. I mean, there could be one of these things that literally evolved into a hundred dollar bill and somehow popped off the screen and directly into my wallet, but if that thing didn't start out life as a tiny little bird wearing a leaf as a bowtie, then folks, I am never going to know about it.
The hugely successful action role-playing game series Dark Souls allows players to immerse themselves in a primeval world of dragons, witches, and warriors as they try to piece together the parts of their characters' stories. Building on the world of Demon's Souls, and with three Dark Souls games to explore, the series has created a rich environment that Titan Comics hopes to develop further in its Dark Souls comic book series.
The first issue sold out on its day of release, but Titan has rushed out a second printing, so on the day that the new edition hits stores, we asked series writer George Mann to provide exclusive commentary on the book, introducing us to some of the themes and Easter eggs and his own favorite pages from artist Alan Quah.
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