For the first time in decades fans will finally be able to collect the iconic horror, crime and sci-fi stories of E.C. Comics in black and white collections from Fantagraphics starting in 2012. According to The Comi
There's a very simple test to see if you'll enjoy Li'l Depressed Boy. Look at the cover. Does this apparent indie title focusing on a loner twenty-something interest you? If yes, continuing reading. If not,
On September 6, IDW and Foxtrot Entertainment will release Code Word: Geronimo, an 88-page original graphic novel based on the May 1 raid by SEAL Team 6 in Abbottabad, Pakistan that resulted in the death of terrorist leader and orchestrato
Writer Kelly Roman and artist Michael DeWeese's upcoming graphic novel The Art of War from HarperCollins portrays a dystopian future in the grips of a more global Chinese government infringing on basic human rights at home and abroad. Here in the less bleak 2
Whenever music cognoscenti talk about sixties art-rockers The Velvet Underground, there's a saying they like to throw around: "The Velvet Underground didn't sell that many records, but everyone who bought a record started their own band
Happy Chanukah, everybody! Even though we've just crossed the halfway point of the Jewish festival of lights, it's not too late to buy some gifts for some of your chosen friends. Luckily, the world of comics has provided us with a whole range of books with Judaic appeal
The way that Sarah Glidden tells it, her graphic novel How to Understand Israel in 60 Days or Less started as an argument with her mother. They were debating the Israeli-Palestinian Conflict, a topic that hits close to home for American Jews.
"Maybe before you make up your mind, you should actually go there and see it. Why don't you go on that Birthright trip. You're running out of time, you know."
It was this su
Ubisoft's Assassin's Creed series breaks out of the video game medium and into the world of comic books with the forthcoming Assassin's Creed: The Fall, and co-creators Cameron Stewart and Karl Kerschl want you to learn everything there is to know about the assassin's code -- and they've made it easy on fans itching for more information, releasing a developer's diary video that details the creation process on the video game adaptation.The video, just over five minutes in length, begins with the comic's origin: the original mission statement
Doug Hills can count himself among an all too small number of convention-circuit artists who can actually sketch The Thing for you and have him look like he has some personality. He can do a lot more, too, going by the Punisher, Green Arrow and Astro Boy pieces he has floating around out there. Hills has