Next month, Joe Keatinge and Leila del Duca are launching Shutter, an all-new adventure series about a woman named Kate Kristopher and a world full of strange adventures, and from the looks of things, they've decided to do it in style. Not only do they have colors by Owen Gieni, letters by Ed Brisson and a trade dress designed by Tim Leong (of Super Graphic and ComicsAlliance fame), they're also kicking off the first issue with a set of variant covers by some of the best in the business.
Today, we're finally getting an exclusive look at the first issue variant by Multiple Warheads and Prophet mastermind Brandon Graham!
Season four of The Walking Dead, AMC’s television adaptation of the Eisner Award-winning Image Comics series launched by Robert Kirkman and Tony Moore and now drawn by Charlie Adlard, is well into its second half, and the despair has been turned up to eleven. ComicsAlliance’s John Parker is back again to see who lives, who dies, and oh my god the horror.
This week on The Walking Dead: nothing. Nothing happens. Carol and Tyreese and all three kids just have a nice, chilled-out episode where they point out shapes in the clouds and stuff. Literally nothing at all happens, so we can talk about something else now. Something pleasant and uplifting, like Darfur, or terminal cancer.
Season four of The Walking Dead, AMC’s television adaptation of the Eisner Award-winning Image Comics series launched by Robert Kirkman and Tony Moore and now drawn by Charlie Adlard, is well into its second half, and the despair has been turned up to eleven. ComicsAlliance’s John Parker is back again to see who lives, who dies, and who gets an apocalyptic case of stomach flu that reduces them to a shuddering lump of meat for four days.
It's all about isolation this week, as our stomachs spasm and fluids leak out of everything while our bodies flash back-and-forth from hot to cold!
The comic-book analysts at Atoll Comics have you covered. Their first of three infographics about the series lays out all the details of just which character was in which place as the series progressed.
I have to admit that, after the first episode of this season of Telltale Games' The Walking Dead video game, I was worried. It seemed like the game was becoming too dour, even by zombie fiction standards, and had abandoned the first season's tendency to throw some good-hearted humanity in with the misery.
I'm happy to report that the second episode of the season, titled "A House Divided," brings a big chunk of that humanity back, and even manages some levity. Of course, that doesn't mean that there's no tension. Indeed, this may be the most tense episode of the game yet, and most of it happens in scenes that are nothing but dialogue.
Over the past five issues Kurtis Wiebe and Roc Upchurch's Rat Queenshas quickly become one of my favorite comics on the stands. The story of four Dungeons & Dragons-style adventurers who claim to protect the town while actually being the biggest possible threat to the peace is hilarious, brutal and action-packed, and more often than not, it's all three at the same time.
The first story arc, Sass & Sorcery, wrapped up in the fifth issue last week, so to look back on one of the best debuts of the past year, I spoke to Wiebe about the influence of gaming on his storytelling, the character he relates to, and the almost unprintable original title.
Did you like The Incredibles and Flash Gordon? Are you completely unaware of the existence of Grant Morrison's take on English sci-fi icon Dan Dare? Then you are the perfect audience for Starlight, a new Image Comics project by Mark Millar and Goran Parlov that waves its influences in front of your face and hopes that's enough to accomplish what the actual book does not.
As I scrolled through all 356 pages of Selected Ambient Works: 11-13, a free PDF download compiling tons of sketches, fan art, comic book pages and finished illustrations by Giannis Milonogiannis, creator of Archaia's Old City Blues and contributing artist to Image's Prophet, I thought to myself, "Is Milonogiannis a retrofuturist? Is he doing with the 1980s and cyberpunk what Dean Motter did with the 1930s and noir?"
Welcome back to the ComicsAlliance podcast, covering the latest comic book entertainment news topics. Joining Senior Editors Andy Khouri and Caleb Goellner for this episode is CA writer Matt D. Wilson for a conversations about the the keynote address delivered by Image Comics Publisher Eric Stephenson to the ComicsPro Retailer Conference in Atlanta. Stephenson made a characteristically iconoclastic and not altogether unassailable presentation, urging retailers to become community leaders, abandon their support of gimmicky, high-priced publishing practices, and draw a distinction between good and bad comics.
We’ll contrast Stephenson’s remarks with those of Dan DiDio, his counterpart at DC Comics, one of the stop superhero publishers, who in an interview this week confirmed plans to double— even triple-down — on weekly comics, crossovers and 3D covers, publishing strategies that are seemingly exactly the sort of thing Stephenson that criticized.
Season four of The Walking Dead, AMC’s television adaptation of the Eisner Award-winning Image Comics series launched by Robert Kirkman and Tony Moore and now drawn by Charlie Adlard, is well into its second half, and the despair has been turned up to eleven. ComicsAlliance’s John Parker is back again to see who lives, who dies, and who trips at the Oscars again because she's just so awkward and down-to-earth.
As the few remaining survivors continue to fend off the constant threats that relentlessly surround them, a seemingly simple idea drives them to complete an unlikely mission that promises to inspire everyone involved in the operation. That’s what my cable guide says, anyway.
It appears that you already have an account created within our VIP network of sites on . To keep your points and personal information safe, we need to verify that it's really you. To activate your account, please confirm your password. When you have confirmed your password, you will be able to log in through Facebook on both sites.
It appears that you already have an account on this site associated with . To connect your existing account with your Facebook account, just click on the account activation button below. You will maintain your existing profile and VIP program points. After you do this, you will be able to always log in to http://comicsalliance.com using your Facebook account.