On the occasion of the film's 25th anniversary, ComicsAlliance represents our in-depth commentary and review of Tim Burton's Batman '89, the father of modern superhero cinema. Originally published in 2011 as part of our exhaustive Cinematic Batmanology series (which also included a massive five-part analysis of Christopher Nolan's The Dark Knight), this piece by Chris Sims and David Uzumeri strips the fan favorite Batman '89 down to the bone to get at what works, what doesn't work, and what's just plain crazy about Burton's enduringly influential film.
I'm not a big fan of Tim Burton's 1989 Batman movie, which is celebrating its 25th anniversary this week, but there's definitely one thing that I think it did right. Burton's Gotham City, redesigned for the screen by Anton Furst, is absolutely beautiful. The Academy Award-winning production art direction is stylish, terrifying, visually engaging and arresting on a level that the rest of the movie has a hard time living up to, creating a world that looks like Batman could exist there.
It's also one of the movie's lasting influences on the world of the comics. Ever since Furst and Burton unveiled their version as a backdrop for the Joker blasting Prince from a boombox while trashing an art museum and Batman blowing up a chemical plant with his remote-control car, Gotham has adhered to their vision of the city, transforming from the bustling stand-in for New York that it was before and becoming its own unmistakable entity. And in true comic book fashion, the comics accomplished this by blowing everything up and starting over.
Launched in late 1988 by the B.D. Fox agency -– who had also handled the campaigns for E.T.: The Extra-Terrestrial, the one true Robocop movie, and mankind’s crowning cinematic achievement, Bill & Ted’s Excellent Adventure – with a poster designed by the film’s production designer Anton Furst, the Batman campaign is a classic example of doing more with less. It’s sexy, sleek, mysterious and new. It’s regarded as one of the best movie campaigns ever, and for good reason. On the occasion of the film's 25th anniversary, let’s talk about why the campaign was so good.
Mutants as a metaphor for real minority groups are an awkward fit for a number of reasons. First of all, mutants are actually dangerous. Second, a lot of mutants have good cause to reject their identity. Third, and perhaps crucially, mutants don't have a shared culture like real minority groups.
Of course, people have said all of those things about LGBT people as well. In the second of three Pride Month essays exploring mutants as a metaphor for queer identity, I'll look at how mutants are actually a perfect metaphor for the sort of dangerous myths used to marginalize LGBT people.
“The best moments in reading,” Alan Bennett writes in The History Boys, “are when you come across something -- a thought, a feeling, a way of looking at things -- which you had thought special and particular to you. And now, here it is, set down by someone else, a person you have never met, someone even who is long dead. And it is as if a hand has come out, and taken yours.”
These “hands” can be found in any form of literature, from novels to poetry to journalism to, yes, comic books. One such hand reaches forth from the pages of X-Men Legacy, published by Marvel and written by Simon Spurrier. Instead of being an action-packed affair, this book was a character study; a very literal glimpse into the mind of a young man searching for his place in both the mutant world and the world at large.
Bee and Puppycat is really, really cute. It is also funny, bizarre, and occasionally wistful. Above all though, it is cute: there’s the pastel palette, the fat pink bows on Bee’s shoes, the warm roundness of its characters, literally everything about Puppycat. Its absurdism is soft and its softness is absurd -- “I got fired today,” Bee intones flatly, the rain spattering her cat-faced pinafore dress. She’s a dumpster-diving Sanrio character, Strawberry Shortcake late for her appointment at the temp agency. The beginnings of a plot prod gently at her from time to time, but never with anything like urgency -- two issues into its run, Boom! Studios' Bee and Puppycat comic has meditated on strawberry donuts, embarrassing pajamas, and platform shoes, but not much else. Creator Natasha Allegri (along with collaborators Madeleine Flores and Garrett Jackson) would rather devote three pages to QR-coded music boxes than set about untangling Puppycat’s origins or the nature of their magical, mysterious employer.
In these qualities, Bee and Puppycat is right in line with Adventure Time, Steven Universe, and Bravest Warriors, its closest brethren in tone and form. Beyond the creator overlap between the four franchises and the fact that all of them now span both animation and comics, they’re all content to hunker down in that pocket of the zeitgeist that brings together childhood nostalgia and bizarre Internet-age humor, where atmosphere reigns over plot.
But Bee and Puppycat stands out among them, and marks a sea change in comics -- particularly in how franchises are formed, what is considered marketable, and what demographics are seen as worthy of being catered to. In its weird, witty way, I believe that Bee and Puppycat emblematizes the future of this industry.
The creative team of Kieron Gillen and Jamie McKelvie first made their mark with the 2006 Image Comics release Phonogram: Rue Britannia, a thrilling and thoughtful story about magic, music, modern sorcery, and how the records we listen to affect our lives and identities. The series combined cultural touchstones and urban fantasy trappings in a way that captured the imagination of critics and readers, and its success ultimately led to Gillen and McKelvie becoming separately and together some of comics' most fan-favorite creators on books like Journey Into Mystery, X-Men Season One, Suburban Glamour, a second series of Phonogram, and their rmuch-lauded collaboration on the recently concluded reinvention of Young Avengers.
This week, they're releasing the debut issue of their latest (and most ambitious) project: The Wicked + The Divine, an ongoing series from Image that blends together many of their favorite subjects: youthful reinvention, manifest deities, supernatural superpowers, and, of course, the transformative power of pop music. The first issue is both intriguing and exhilarating, depicting the adventure of a superfan as she rubs elbows with ancient gods who return every ninety years, this time in the form of gorgeous young people who become 21st century celebrities. At once sublimely understated and action-packed, the first issue grabs you instantly and leaves you anxious to read more.
ComicsAlliance connected with the entire W+D creative team of Gillen and McKelvie; designer Hannah Donovan; letterer Clayton Cowles; and colo(u)rist Matt Wilson for an in-depth conversation about the story they're telling, their collaborative process, and the artistic and cultural inspirations for the series. Along the way, we're revealing some previously unseen behind-the-scenes materials and an exclusive previews of The Wicked + The Divine #2.
Mutants, Marvel Comics' best known superhuman minority group, have long served as an imperfect analogue for real world minority struggles and injustices, from the concentration camps of Days of Future Past to the segregationist society of Genosha.
Yet it's when X-Men stories are not trying so hard to draw parallels that they come closest to representing the experiences of one particular marginalized group. In the first of three essays in observance of LGBT Pride Month, I'll look at the special resonance that mutants have with LGBT readers, starting with an examination of the X-Men as a representation of queer family and queer community.
Alien invasion stories have always been fertile ground for allegory. Throughout the history of the sub-genre, spaceships filled with arachnid creatures, little green men, shape-shifting Skrulls, omnipotent super-beings, and brain-eating slugs have come to represent oppressive and militaristic governments, Communism, the disenfranchised, and several more variations of the great and unknowable Other, usually influenced by politics or social issues. Yet with all the metaphoric territory the alien invasions have covered, in Image Comics' Trees, Warren Ellis and Jason Howard prove there's still plenty left unsaid.
Yesterday, May 26th, Herb Trimpe celebrated his 75th birthday. The prolific talent is often referred to these days as the artist of Wolverine's first appearance, and while that is certainly one of his many accomplishments, it's far from the whole story – he's compiled an singularly impressive CV over a comics career that spans seven decades, and built a reputation as one of the medium's most distinctive and reliable professionals.