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Masters of the Universe - Page 4
Office Supplies: Icon Heroes' upcoming Castle Grayskull Business Card Holder and He-Man Power Sword Letter Opener won't totally turn your office into Eternia, but they're a start.
Creators: In an effort to deliver the highest quality version of the upcoming enhanced digital edition of Cerebus: High Society, Dave Sim is reaching out
Whether it's "Sailor Moon Says" or "Knowing is Half the Battle," I am a guy who loves the public service announcements that used to run at the end of cartoons. In fact, one of the only things I don't like about Jem is that they only ever did four or five little segments that taught you how doing the right thing could make you a superstar
Gaming: SFX has a first look at the playable Wonder Woman and Catwoman characters from Warner Bros. Interactive Entertainment and TT Games' upcoming Lego Batman 2: DC Super Heroes.
Comic Strips: Tom Bati
DC Comics will tap into the power of Grayskull this July with a new, six-issue Masters of the Universe series from writer James Robinson (Starman, The Shade), artist Phillip Tan (The Savage Hawkman) and inker Ruy Jose. The hook? He-Man and company have been transformed into peasants with no memory of th
Mattel designed the He-Man and the Masters of the Universe toy line after refusing to buy up the Star Wars license. That meant that the heroes and villains of Eternia had to appear to the same kids who gawked in delight every time R2-D2 appeared onscreen. So the biologica
Mattel's released new Masters of the Universe art depicting He-Man, Skeletor, Beast Man, Man-At-Arms, Battlecat and more in a contemporary style befitting the franchise's 30th anniversary. Illustrated by Alvin Lee, who worked with Mattel Staff Product Designers Gabriel De La Torre and Raymond Makowski, the new art kind of blends the classic MoTU style with the 2002 He-Man and the Masters of the Universe animated series and of of course the fan-driven Masters of the Universe Classics toy line by the Four Horsemen and sold through MattyCollector.
Since its debut in 1982, Mattel's Masters of the Universe toy line and accompanying multimedia extensions have netted the toy company the kind of money guys like Steve Jobs can't even sneer at. As with
Looking at Masters of the Universe figures as fine art isn't necessarily a controversial perspective in today's day and age. Blake Wheeler takes toy and video game-based paintings to a whole new level, though, experimenting with different approaches to MotU toys, Teenage Mutant Ninja Turtles characters and Metal Gear Solid.
Wheeler's depiction of Sk