Mega Man

On The Cheap: Get Almost 40 New Archie Comics For $20
On The Cheap: Get Almost 40 New Archie Comics For $20
On The Cheap: Get Almost 40 New Archie Comics For $20
This week, Groupees is offering up a big bundle of Archie books that includes the rebooted Archie and Jughead titles, the horror-themed Chilling Adventures of Sabrina, the adult-oriented crime titles from the Dark Circle line, classic stories, and one of my favorite all-ages action comics of the past five years, and you can get the whole thing for just twenty bucks. And as an added bonus, it benefits the CBLDF.
Udon Rereleases 'Refreshed' Capcom Tribute Art Books
Udon Rereleases 'Refreshed' Capcom Tribute Art Books
Udon Rereleases 'Refreshed' Capcom Tribute Art Books
Ah, art books! They're like comics, but without some goofball writer showing up and running his mouth all over the real attraction, and if you're looking for a good one, you can't find a whole lot that are better than Udon Entertainment's line of Capcom Tribute books. Unfortunately, they've been out of print for a while, but now, following up the release of the Fighting Game Tribute, Udon's earlier offerings are coming back in print in a series of new hardcovers. The "Refreshed" editions of Mega Man Tribute, Street Fighter Tribute and Darkstalkers Tribute are available now, and if you're the kind of person who buys art books based on Capcom video games, that's probably all you need to know. If, however, you'd like to see what's in store --- including art by Bryan Lee O'Malley, Adam Hughes and more --- check out a sample below!
Looking Back On 'Mega Man' With Ian Flynn [Interview]
Looking Back On 'Mega Man' With Ian Flynn [Interview]
Looking Back On 'Mega Man' With Ian Flynn [Interview]
When it debuted in 2011, it didn't take long for Mega Man to become one of my favorite comics. The all-ages action of one of my favorite video game franchises was blended with storytelling that took the games' simple premise of a good robot battling against an evil scientist and used it to explore complicated questions of morality, forgiveness, and the nature of war. It never stopped being a fun, high action adventure, but it also never talked down to its audience, and that was a combination that made it great. Now, after almost five years, the series is coming to an end this week with Mega Man #55. To mark the occasion, ComicsAlliance spoke to writer Ian Flynn about how his version of Mega Man came to be, and the influences he drew on to create those stories.
Everlasting Peace Comes in 'Mega Man' #55 [Preview]
Everlasting Peace Comes in 'Mega Man' #55 [Preview]
Everlasting Peace Comes in 'Mega Man' #55 [Preview]
It's been a long time coming, but the temporary end of Archie's Mega Man comic is almost here. Over the last five years, we've been there through thick and thin with the Blue Bomber, and it's going to be strange not to have him around on a regular basis after Mega Man #55 hits. That said, the creative team is going all with this finale, introducing a host of new worlds for the first time in comic book form. While Mega Man won't be gone forever (Archie Comics is promising this is just a temporary reprieve), there's no telling just when he'll return either. It's fitting then that this issue is dubbed "Everlasting Peace," as the original game's opening cheered the blue champion on to "fight for everlasting peace!" It seems that after 54 issues of tackling Dr. Wily's most nefarious plans, Rock has finally accomplished that goal.
Break Man Takes The Spotlight In 'Mega Man' #54 [Preview]
Break Man Takes The Spotlight In 'Mega Man' #54 [Preview]
Break Man Takes The Spotlight In 'Mega Man' #54 [Preview]
If you were a child in the '90s whose primary source of news was a subscription to Nintendo Power, then there were few things more thrilling than the saga of Break Man. When he first showed up in Mega Man III as an occasional obstacle and a mysterious plot device at the end, and was eventually revealed to be Mega Man's brother, it was probably the single greatest bit of drama in the series since the invention of running left-to-right and jumping. And not surprisingly, it's something that Archie's Mega Man comics have done a pretty fantastic job handling over the past four years. Now, as the series winds down, Break Man (aka Proto Man, aka Blues) is taking the spotlight for "Red Shift," a prologue story for the events of Mega Man IV, with a whole lot of questions about the nature of his existence. You know, for the kids! Check out an exclusive preview!
True Blue, Part 12: Let's Do the Time Warp Again
True Blue, Part 12: Let's Do the Time Warp Again
True Blue, Part 12: Let's Do the Time Warp Again
Welcome to the eleventh installment of True Blue, our weekly recap of Archie Comics‘ crossover event between the Sonic the Hedgehog and Mega Man series, “Worlds Unite.” Each installment, we’ll recap the notable moments of the latest chapter in “Worlds Unite” with Archie Action Editor Vincent Lovallo, and take a look at what lies ahead for the next chapter of the crossover event. Previously in “Worlds Unite," Sigma, major big bad from Mega Man X's future, traveled through a Genesis Portal to the world of Lost Hex in Sonic's universe. There, he forcibly teamed up with Eggman to create an army of robots and to have Sonic's nemesis aid in the creation of the Unity Engine. To that end, Sigma also brought in Dr. Wily from Mega Man's world, and together with both doctors, Sigma was able to quickly put his plan to sap the power from all the known (and unknown) universes to fuel his ascent into godhood.
True Blue, Part 11: The Gang's All Here, But Can They Win?
True Blue, Part 11: The Gang's All Here, But Can They Win?
True Blue, Part 11: The Gang's All Here, But Can They Win?
Welcome to the eleventh installment of True Blue, our weekly recap of Archie Comics‘ crossover event between the Sonic the Hedgehog and Mega Man series, “Worlds Unite.” Each installment, we’ll recap the notable moments of the latest chapter in “Worlds Unite” with Archie Action Editor Vincent Lovallo, and take a look at what lies ahead for the next chapter of the crossover event. Previously in “Worlds Unite,” Sonic, Mega Man and their friends had followed Sigma's forces to a whole lot of new universes to track down the Unity Engines before they could be activated. For the last two issues, that's pretty much been the mission everyone's been involved with, which has allowed for the introduction of numerous Capcom and Sega characters into the crossover. While it's been fun seeing all these new faces, there are bigger stakes at large back in the Sonic homeworld. It's about time the heroes returned home to tackle the main source of all their troubles.
Bye Blue Bomber: Lovallo and Flynn Talk About Mega Man's End
Bye Blue Bomber: Lovallo and Flynn Talk About Mega Man's End
Bye Blue Bomber: Lovallo and Flynn Talk About Mega Man's End
Over the course of the last five years, Archie Action has been retelling Mega Man's video game adventures in graphic form. In that time, the creative team has only managed to scratch the surface of the character's history at Capcom, with the most recent storyline just glancing Mega Man 4's narrative. Despite still having plenty of stories to tell in the Mega Man canon, the Blue Bomber's sequential adventures will be coming to a (temporary) close this November. With Mega Man #55, Archie Action will be ending its current run of Mega Man comics. The publisher is being very tight-lipped about what the future holds for Rock, Roll, Dr. Light, Dr. Wily and the rest of the Robot Masters, but we talked to Archie Action editor Vincent Lovallo and Mega Man writer Ian Flynn about their time on the book, what they could have done differently, and what to expect from these final few issues post-"Worlds Unite." We've also got the exclusive debut of the final solicitations and cover art for Mega Man #55.

Load More Articles