Q: Why aren't the Wildstorm characters a comfortable fit in the modern, edgier DC Universe? — @jdkrach
A: With Warren Ellis and Jon Davis Hunt reviving it in the pages of The Wild Storm --- and with characters like Midnighter and Apollo experiencing some of their best stories ever in the core DC Universe right now --- it seems like the WildStorm characters have been on everyone's mind lately. And Real talk? I kinda love the WildStorm Universe.
It's a universe built on an interesting twist on what it means to be a superhero, shaped by creators like Alan Moore, Warren Ellis, Ed Brubaker, and Adam Warren, a roster of world-builders that somehow came together beautifully to make it all work. But the flipside to that is that a lot of what I love about it comes from the nature of the universe itself, and when you remove them from that kind of thematic setting, it makes it a lot harder for them to fit anywhere else.
Comic books and video games go together like pork chops and applesauce. Video games make the perfect playground for characters with abilities that are larger than life, and over the years we've been graced with a number of strong contenders for the best comic book video game. But like most creative ventures, not every swing results in a hit.
Despite not being around nearly as long as Marvel or DC, Image has had its fair share of video games based on the properties it's published. While lately the Image Comics gaming universe has had a string of successes with the likes of The Walking Dead from Telltale Games and The Darkness from Starbreeze, the going wasn't always this good. In fact, at times, it was downright discouraging.
Everyone loves trivia about their favorite animated features and series, but with over 100 years of animation history behind us right now, there’s always some new obscure fact to learn. That’s why ComicsAlliance is going deep into the minutiae of your favorite names in cartoons in this continuing video series. You think you know cartoons? Well, here’s a few things you might not know!
2017 marks the 25th anniversary of Image Comics, so this week we're taking a look at the history of cartoons based on comics from America's largest independent comics publisher!
Jim Lee is a businessman, a superstar artist, the talent behind the best-selling single issue of all time, the figurehead of the indie revolution, and the co-publisher of the oldest established comics company.
Lee went from struggling artist to industry-topping fan-favorite, he co-founded Image Comics, and he helmed many of Marvel and DC's highest-profile projects. His hyper-detailed, fine-line technique has inspired legions of imitators, and influenced generations of creators, making him one of comics' best-known and most recognizable creators. And today is his birthday.
A little over twenty years ago, a group of creators left the confines of Marvel Comics for the wild world of indies. By forming Image Comics, Jim Lee, Rob Liefeld, Erik Larsen, Todd McFarlane, Marc Silvestri and Jim Valentino set a new precedent for comics.
Of course, the 1990s were a dangerous time for the industry. The speculative market imploded not long after the Image exodus, and the comic market still hasn't recovered all these years later. But we're not here to lament the days of old, when single issues sold in the millions and drawing comics was as big a deal as being in Guns 'N Roses (depending on how many pages Wizard devoted to you in a given month). No, we're here to talk about all the ridiculous action figure lines these Image Comics spawned (heh) that you probably forgot all about.
During the boom years of the early '90s, printed comics weren't the only medium that saw a sudden influx of new, extreme super-heroes. The influence of the popular Fox cartoon based on the X-Men was obvious in a second wave of knockoffs similar super-hero cartoons, from the fact that they were based on comics to their blatant attempts to capture the magic of that goofy, synth-heavy X-Men intro where dudes stood around blasting their powers at their own logos...
The role of corporations in comics has taken a fascinating turn over the last few years. It used to be that corporations were the go-to adversary: shadowy mechanisms with bad intentions, ruled by greed and bureaucracy, with nearly limitless resources and capacity for mayhem...
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