Yesterday, DC Comics announced a new marketing initiative that it has titled "DCYou," aimed at celebrating "Fan-Favorite Characters, Top-Notch Talent, Diverse Stories and DC Fans," according to the press release.
This being DC, there are some notable missteps in this initial launch that don't bode well for the campaign as a whole. The biggest problem seems to be a corporate appropriation of messages that the publisher thinks readers want to hear, which lack something when run through the filter of corporate language. The hope is that this signals good intentions, but recent creator numbers at DC don't back that up.
We have to believe victims of harassment, even in conditions that we’ve been taught should excuse us from giving a damn: what the victim was wearing, what they’d done with the harasser previously, whether we even like the victim personally, and, perhaps most importantly, who the harasser is.
We want an excuse not to believe, because it would release us from the unpleasant matter of figuring out what to do next. This is an especially thorny problem online, where we act as if we only have two options: join the angry mob with pitchforks, hounding the guilty party out of our spaces and off the web (or out of the industry) entirely, or… do nothing.
DC's recent announcement of a new post-Convergence lineup of titles offered promising signs of diversification at the publisher, with Gene Luen Yang, securing a high profile assignment on Superman with John Romita, Jr., and fellow Asian-American creators Sonny Liew, Ming Doyle, and Annie Wu picking up new titles, plus several LGBT creators on titles, including Steve Orlando on Midnighter and James Tynion IV on Constantine; and black author David F. Walker taking over Cyborg. It was great to see so many non-cis-straight-white-male demographic groups represented, both in characters and creative teams.
These announcements go some way towards correcting ongoing imbalances in the mainstream comic industry, but as ComicsAlliance editor Andrew Wheeler noted in his coverage; "this is the superhero comic version of diversity, where ‘any’ feels like a victory; any non-white creators, any women, any queer representation. Any is not enough.” Thinking about that statement, a question occurred to me;
“Are there any indigenous characters or creators?”
Last weekend, the Long Beach Comic Expo presented the first annual Dwayne McDuffie Diversity Award, named for the late writer whose career was marked by a commitment to creating a more diverse cast of characters and creators in both comics and animation. Actor Phil LaMarr --- best known to superhero fans as the voice of Green Lantern on Justice League cartoons produced and frequently written by McDuffie --- served as MC for the event, and the ceremony included speeches from creators Reginald Hudlin, Denys Cowan, and Charlotte Fullerton, who is also McDuffie's widow. It was Fullerton who announced the winner: Nilah Magruder, nominated for her webcomic, M.F.K.
Next Saturday at the Long Beach Comic Expo the first ever winner of the Dwayne McDuffie Award for Diversity will be named, and today the organizers revealed an impressive roster of nominees that includes a tribute to the first Chinese-American superhero, a blaxploitation revival, and the most prominent Muslim superhero in North American comics.
In the wake of Leelah Alcorn’s suicide in December 2014, people have been formulating ideas for how to fulfill her final wishes to “fix society”; to have her death “mean something” and to have it “counted in the number of transgender people who commit suicide”. In her suicide note, Alcorn, age 17, explained that her reasons for committing suicide centered on her parent’s inability to accept her gender, and beyond that, imposing upon her religiously sanctioned conversion therapy designed to make her conform to cisnormativity.
In this essay I want to discuss some of the steps necessary to achieving acceptance, and most especially the ways in which the media can address misconceptions and provide transgender and gender non-conforming kids with a diverse range of stories. Please note that this essay contains language that may be triggering to people with depression and suicidal tendencies.
Boom Studios has a reputation in the comics industry for publishing an increasingly diverse group of books and creators. This commitment to diversity in genre and people is reflected in an all-new initiative the publisher announced today in Previews with a letter from founder Ross Richie. While 2015 is the 10th anniversary of Boom, the publisher wants to talk about what's next rather than what's come before. They call this discussion of the future Push Comics Forward and they don't want it to be only about Boom.
Push Comics Forward is Boom's way of focusing on the ongoing conversation about diversity and the future of the industry. To learn more about this initiative and what to expect from Boom for the next ten years and beyond, we spoke with Editor-in-Chief Matt Gagnon.
Marvel publisher Dan Buckley gave a three-part interview with comic industry blog ICv2 this week in which he discussed the company's performance in 2014 and its strategies for the year ahead. The interview ranged across digital sales, graphic novel sales, and the impact of the Marvel movies on the comics -- but of particular interest to ComicsAlliance were Buckley's comments on reaching a more diverse audience of new comics customers.
While acknowledging that Marvel and the industry at large has never done much consumer research, Buckley said the company has been "aggressive in trying a lot of diverse product over the last two years," as part of an initiative spearheaded by Editor-in-Chief Axel Alonso. According to Buckley, the results of that outreach have been very positive.
I don’t really do escapism. It’s not that the media I consume isn’t described as such, nor even that I have something against the concept. I just rarely feel as though I….escape. I mean, I enjoy the books I read and the games I play. And I suppose they keep me from considering the quotidian details of my life as I engage with them. Like, no, in the most banal sense, I am not thinking about groceries as I play Portal. But there’s a power people invest in the concept of escapism—whether they celebrate or deride it—and I just never seem to get it. It’s not a big deal, really. It’s never a metric by which I measure anything. I shrug and move on.
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