Here's my main complaint about Telltale Games penultimate episode of its Fables prequel video game, The Wolf Among Us: It starts a little slow.
That kind of seems to be the point, though. This episode, titled "In Sheep's Clothing," adds yet another twist to the noir-ish detective story that's been running through it. There's a psychological horror element to it that plays out with a very slow build, until it explodes into the surreal the very end. There's a sort of David Lynch feel to it. I absolutely loved it.
The first two episodes of Telltale Games' Fables prequel, The Wolf Among Us, had clearly served as homage to a very particular genre, neon noir. The third episode, "A Crooked Mile," which hit Xbox 360, Playstation 3, PC and iOS this week, keeps the neon but seems to drop the noir.
What the developers and writers offer up instead is a bloodier, more aggressive story this time around. It feels pretty strongly like the a hat-tip to the gun-driven revenge and exploitation films of the 1970s, particularly by the end, and it gives the game a sense of welcome unpredictability.
So far, the Telltale Games Fables prequel game, The Wolf Among Ushas delivered on its promise of an atmospheric, intrigue-filled noir set in Fabletown, U.S.A.
The trailer for the third of the game's episodes, titled "A Crooked Mile," looks like that trend will continue with more mysteries, intense interrogations, and characters saying portentous, vague things at every turn. Oh, and Bigby Wolf continues to take (and dish out) a good many beatings along the way. Check out the trailer (which includes spoilers for the previous two episodes) after the jump!
The biggest weakness of the mostly fantastic first episode of Telltale Games' Fables prequel game,The Wolf Among Us, was one that tends to come up in prequels. It built a handful of major plot points around putting characters that show up safe and sound in Fables in seemingly mortal peril.
The second episode, titled "Smoke and Mirrors," largely avoids that pitfall by quickly dealing with the cliffhanger from the previous episode to unveil new secrets that arise more organically from the world of the game. New characters and seedy settings keep things fresh while maintaining a wonderfully noirish atmosphere. And while the gameplay is slightly different, it's still eminently compelling.
The second episode, titled "Smoke & Mirrors" hits next week and it finds lead character Bigby Wolf trying to make sense of it all while getting yelled at. A ton. Also: Jack! Check out the game's trailer (which contains some NSFW language) after the jump.
In a Friday blog post, writer Bill Willingham announced that his and Mark Buckingham's long-running Vertigo series Fableswill conclude with its 150th issue after what will have been a 13-year run.
That's still a ways off. This month's issue is #135, so, assuming a monthly schedule, that'd put the end of the series somewhere around the spring of 2015. Willingham said the choice to end the series was his, so he can be "more selective in what projects I take on" as he approaches age 60. Spinoff title Fairest will also come to an end.
The press materials for the first episode of Telltale Games' new Fables prequel series,The Wolf Among Us, note that players who are familiar with the company's Walking Dead games will "be right at home" with the game.
As far as the controls and the gameplay are concerned, that's completely true. They're basically identical. Tonally and stylistically, though, A Wolf Among Us blazes its own trail from the very first screen. This isn't even the ensemble drama/fantasy epic that Fables itself eventually became. The Wolf Among Us, at least in its episode one, "Faith," is neon noir all the way.
As a followup to its debut trailer, Telltale Games has released a handful of new images from its new Fables prequel game, The Wolf Among Us. Two of the shots indicate lead character Bigby Wolf will be in a fightin' mood for much of the game, though the others prove he'll show his inquisitive side, too.
Now, there's a new one-minute trailer and...we still don't know a lot. But we know the game will share a cel-shaded look similar to Telltale's smash-hit Walking Dead game, that it'll be a game of "choice and consequence" also similar to The Walking Dead, and that the first episode will be called "Faith." Oh, and Bigby falls out of a window during a fight. Hit the jump for the full trailer.
DC Comics began its week-ish slate of Comic-Con programming with an "All Access" panel which mainly spotlighted previously announced publishing plans including the recently launched Trinity War and forthcoming Forever Evil and gave readers an opportunity to get some questions answered by: VP of Sales Bob Wayne, Chief Creative Officer Geoff Johns, Justice League Dark/Animal Man/Green Arrow writer Jeff Lemire, The Flash co-writer and colorist Brian Buccellato, Batgirl and The Movement writer Gail Simone, Fables artist Mark Buckingham, Fairest cover artist Adam Hughes, Li'l Gotham co-writer Derek Fridolfs and Injustice: Gods Among Us writer Tom Taylor.
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