The competition was brutal during last weekend's Annie Awards, the International Animated Film Society's celebration of an uncommonly strong year in animation for film, television, commercials and games. For example, it stung to see our beloved Teen Titans Go! lose the award for Best Animated TV/Broadcast Production For Children’s Audience, but that the winner was the similarly excellent Adventure Time made the pill easier to swallow. But easier still was the master Katsuhiro Otomo taking home the Winsor McCay Award for lifetime achievement in animation. That pill is good for health.
Q: Is writing comics with a lack of subtlety a good or bad thing? Or does it all depend on how it's handled? --@therealdealkern
A: This is a really tough question, because unlike a lot of things I write about, I don't have a definitive answer one way or the other, even though it's something I notice all the time. Looking back, it seems tricky to figure out why I love some things and hate others for what seems to be the exact same reason. I mean, I've got a reputation as someone who loves over-the-top stories and comics that have a complete lack of anything that even approaches nuance, full of blunt statements, raw emotions and names that couldn't be more on the nose if they were a pair of reading glasses.
And yet, at the same time, there are stories I hate precisely because they have that same lack of subtlety, or because they're eye-rollingly obvious. There's got to be a difference somewhere, right?