Our judges have adjudicated; our readers have voted. We’re proud to present to you the outstanding creative team of 2015 — and four great runners up.
Greg Capullo - Page 2
If you've been reading Batman, then you already know that while Jim Gordon has taken up the role of Batman (along with a robot suit, a bat-shaped semi-truck and a giant techno-blimp), Bruce Wayne hasn't been absent from the story either. Without his family fortune and his memories of being Batman, he's been working with a charity since the events of Endgame --- and we've all been waiting for a certain set of boots to drop.
Now, with this week's issue, Superheavy has reached a turning point, and to find out more, I spoke to Scott Snyder and Greg Capullo about how they set up their reveal and what it means for the story going forward. Spoiler Warning: This interview discusses the events of this week's issue in-depth, including revealing the end, and shouldn't be read until you've read the issue in question.
Ever since the events of Endgame, when Batman was presumed dead in a final battle against the Joker, Commissioner Jim Gordon has stepped into a giant robot Bat-suit as Gotham City's new protector. Bruce Wayne, however, isn't quite as dead as it may have seemed, and has turned up working for a charity in a neighborhood hit hard by the Joker-fueled riots.
At the end of last month's Batman #42, the two characters finally came face to face for the first time since Gordon became the new Batman, and it raised a lot of questions. Now, with Batman #43 on the horizon, I spoke to writer Scott Snyder and artist Greg Capullo about the new direction for Bruce Wayne, why they've taken almost four years to introduce a love interest, and whether Capullo prefers drawing bone monsters and Bat-Tanks to the smaller, more emotional moments.
Comic covers are meant to get their message across in a single striking image, with the implication of movement provided only by the reader's imagination. We see the single frozen moment; our brain tells the story. Yet some talented digital artists have discovered that there's some fun to be had in animating these images and providing just a little more movement to the moment. We've collected some of our favorite examples of animated comic covers from the past few years, from an endlessly recursive Batman to a lolling Hobbes; from a struggling Spider-Man to a spinning Justice League.
DC Collectibles kicked off San Diego Comic-Con 2015 with a preview event highlighting many of the bigger figures and series we'll be seeing over the course of the next 12 months. From continued support for the Icons and TV series lines to new Designer Series figures and Batman vs. Superman: Dawn of Justice pieces, there's a little bit of something for everyone in DC Collectibles' plans.
As cool as it was to see many of the new items on hand, the stars of the show were the characters getting the Darwyn Cooke touch as part of his Designer wave. Cooke's long been a favorite of mine, and his New Frontier figures from way back when are still some of the most stylish in my collection. Now that he's adding new takes on Batman, Supergirl, Adam Strange and Harley Quinn, I couldn't be happier. Combined with the expansion of the Batman: The Animated Series line to more obscure characters, 2015 and 2016 are shaping up to be a good time for clean, simple designs.
The headline of this article is kind of a minor spoiler already, but DC itself let it out in its June solicitations; Scott Snyder and Greg Capullo's Batman #41 will feature a brand-new Batman who kind of looks like a robot with bunny ears carrying a giant handgun.
Who is this mysterious figure? Apparently, DC's Free Comic Book Day offering, Divergence #1, has the info, and word has spread across the comics Internet. Click through if you want to know, and plug your ears now if you would like to be surprised when the issue comes out May 2.
If you've been keeping up with "Endgame," the current story raging through Scott Snyder, Greg Capullo, Danny Miki and FCO Plascencia's Batman, then you've seen a lot of stuff going on. I mean things are apocalyptically bad in Gotham City on a scale that they haven't been since... well, since the last big Batman story. Still, it's pretty rough out there, what with the millions of zombie-like citizens infected with airborne Joker toxin. But in all the action of the latest issue, you may have missed the most important part: Jim Gordon's ringtone.
It might seem like a minor detail, but it's actually a pretty significant piece of the ongoing Batman mythology -- mainly because I suggested it on Twitter back in November, and now that it's canon, I will never, ever shut up about it.
If there's one thing we've learned from our series of in-depth reviews and interviews about Batman: Zero Year, it's that the creative team of Scott Snyder, Greg Capullo, Danny Miki and FCO Plascencia set out to do a lot more than just re-tell Batman's origin for a modern audience. That might've been the stated goal, but along the way, it became clear that the team wanted to use that bombastic superhero background to tell a story that was incredibly personal, using the trauma that made Bruce Wayne a hero to explore feelings of isolation, fear and, eventually, triumph.
In our final Zero Year interview, Snyder tells us about the interactions with other Batman creators while it was coming out, how he identifies with both Batman and the Riddler, and how much of the story was inspired by his own very personal experiences with overcoming panic and despair.
For the past year, I've spoken to Scott Snyder for a series of in-depth interviews about Batman: Zero Year, the new origin story that he, Greg Capullo, Danny Miki and FCO Plascencia have produced for DC Comics. In the final act, "Savage City," Batman was confronted with a Gotham City that had been destroyed by a super-storm, was overrun by plants that had grown out of control, and was being held in the iron grip of the Riddler, all while confronting the trauma that inspired him to become a hero.
With the full story completed, I spoke to Snyder for the first part of a two-part interview about how he felt he'd achieved his goals with the bestselling story, the inspiration for the dynamic visuals, and his meeting with Frank Miller, possibly the most definitive Batman author, who had one very specific note about the story.
There was a lot to be wary of when Scott Snyder, Greg Capullo, Danny Miki and FCO Plascencia's "Batman: Zero Year" was announced. The most obvious reason was that it was the story that was set to replace my all-time favorite comic, Batman: Year One, going back to cover ground that had been stomped into concrete by one of the most influential stories of all time. Even the name was a response to Year One, and the expansion of what Frank Miller and David Mazzucchelli had done so elegantly in four issues to a full year of comics felt like it could've easily been symptomatic of the trend towards decompression that drags everything out for the bookstores. Why sell one hardcover when you could sell three, right?
At the same time, I liked what Snyder and Capullo had been doing on Batman enough that I was looking forward to reading it, and from that first shot of Batman on a dirtbike, something that I am genetically hardwired to love on sight, I was hooked.
This week, the final issue came out, and while we're still too close to it to really tell how well it'll stand the test of time, what I know right now is that I love it, and there's a good chance that it'll end up not only as my favorite version of Batman's origin, but as one of my favorite comic books of all time.