One of the biggest strides in the comic industry over the past decade has come in the form of a wave of exciting and accessible educational comics by established creators. It's something that First Second has noticed too, as the publisher is throwing its weight behind its established line of Science Comics and announcing thirteen more titles in the series, covering a wide range of topics, from cats and dogs to robots and drones.
Comics make for a pretty great teaching tool. I, for instance, spent my childhood learning virtually everything that it was possible to know about bat-shaped boomerangs and the differences between lasers and concussive force beams, knowledge that has served me pretty well as an adult. But what if there was a way to learn more about, say, actual science?
Wonder no longer, dear reader. Starting next year, First Second is launching a new series of educational graphic novels, set to be released quarterly and focusing on a single subject in each volume --- and first up, we're finding out all about dinosaurs. And also coral reefs, I suppose, but really, I think we all know that we're here for dinosaurs.
People who want to break into the comics profession as artists and writers often think a whole bunch about the creative side of things, then only come to terms with the business side when they realize that's a huge part of it, too, often after they've already started working. That mentality sometimes leads to people making bad deals, giving up rights they shouldn't, and otherwise hurting themselves professionally.
To help aspiring creators from going down that path, MK Reed and Joe Flood -- who are comic creators in their own right -- created the document "Comics Economics: How To Earn a Living With a Comics Degree." It answers questions about contracts, finances, page rates and more in a straightforward, easy-to-understand way, and it's a must-read for folks who want to make their way in the world of comics.