This week saw the release of the Multiversity Guidebook, a sort of map for a series of one-shot stories that has inspired a lot of contemplation, examination and confusion among comic fans.
To offer an even deeper look into the universe-spanning series and its meaning, ComicsAlliance spoke with writer Grant Morrison about everything we could manage in half an hour: where the idea for The Gentry comes from, Morrison's commentary on Watchmen in Pax Americana, the idea of dangerous knowledge, how these seemingly standalone stories tie together, and just how this sprawling project will wrap up.
I'm sure more than one comic came out this week, but you wouldn't know that form my Twitter feed, where all anyone is talking about is Pax Americana, the latest chapter of Multiversity by Grant Morrison, Frank Quitely and Nathan Fairbairn. Using the old Charlton Comics characters that inspired Dave Gibbons and Alan "The Original Writer" Moore's classic graphic novel Watchmen, Pax Americana tells a story that is in turn inspired by Watchmen, creating a meticulously structured comic with layers so dense that it's blowing minds all across the comics scene.
And one of the most important parts about the comic is color. That's true of any comic printed in color, of course, but in this particular issue, color becomes a major theme, creating a backdrop for the story that's tied into ideas about spiral dynamics, something that's verbosely explained by the Question about three quarters of the way through the book.
If that sounds complicated, well, it is, and our own David Uzumeri is hard at work on annotations explaining it all. Until then, we're fortunate enough that Fairbairn has taken to his Tumblr to break down his coloring process and how he worked with Quitely to create the incredible visuals of Pax Americana.
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