Ryan North's Adventure Time run with artist Jim Rugg has yielded many welcome surprises (a mecha Lumpy Space Princess, for one) but fans have also paid a price for such a creative rampage as Finn and Jake have learned about mind-body dualism the hard way by becoming ghosts in a machine. Now the spectral heroes have to turn to the last person they can usually count on to return to being flesh and buds: Ice King. Get an exclusive first-look at next week's Adventure Time #27 past the cut for a taste of how the heroes fare on their quest to become corporeal.
Ryan North - Page 4
I think it's fair to say that the characters in Adventure Time are prone to making some pretty bad decisions. I mean, just the lack of tooth-brushing that we've seen in a show set in a place called "The Candy Kingdom" alone is enough to make you shake your head at the life choices Finn and Jake have made. Next week, though, when the Eisner award-winning Adventure Time comic book hits its 26th issue, writer Ryan North and artist Jim Rugg (who is doing a full AT arc following his backup in issue #10) lead Finn and Jake to make one of the most alarmingly and obviously terrible decisions that we've see yet -- and you can get a jump start on cringing right here at CA with the preview below.
And if that wasn't enough to get to read on, then trust me when I say that for one brief panel, this issue introduces what is undoubtedly the sensational character find of 2014: MECHA LUMPY SPACE PRINCESS.
Back in 2012, Namco launched ShiftyLook with an eye on turning older video game franchises like Bravoman and Rolling Thunder into webcomics, and they've done a good job of it, too. Galaga, in which Ryan North, Christopher Hastings and Anthony Clark reimagined space combat as the story of two teenage girls building spaceships out of giant pixels and blasting off to defend Earth alongside a two-fisted President, was one of ComicsAlliance's best comics of 2013, and now, they're giving the team a second chance at capturing that magic.
Today, North, Clark and Hastings launched DigDug, a short story based on the classic 1982 arcade game. I spoke to the three creators to find out more about how they adapt an 8-bit game into a character-based story, where they find time to take on an additional project and whether they've officially named their team.
When it comes to the holiday gift-giving season, comic book readers are notoriously difficult to shop for. I mean, most of us are down at the shop buying our favorite stuff every single week, so when the time comes for people who like us to get us something we want, well, a lot of times we already have it. That's why we're stepping in with a public service, bringing you comics-related items sure to make the season brighter, whether you're browsing for a gift or just looking for something to drop hints about so that you don't get stuck with a random assortment of back issues again.
Earlier this week we brought you the teaser hinting at Ryan North, Shelli Paroline and Braden Lamb's new series from BOOM! Studios, and if you were wondering how long you'd have to wait to find out what it was, wonder no longer. Today, we know that the team behind the award-winning Adventure Time comic will soon be bringing you dinosaurs in spacesuits in the pages of Midas Flesh, a sci-fi comic about what would happen if King Midas's golden touch was a weapon of planetary destruction.
The book is the first project from BOOM! Box, a new imprint inspired by the largely webcomics talent the publisher recruited to staff its popular and acclaimed line of animation-based KaBOOM! comics including Adventure Time, Bravest Warriors and Regular Show. BOOM! Box is meant to be distinct from the existing BOOM! and KaBOOM! lines in that it will be fully original projects (as opposed to licensed) with no restrictions on format.
To find out more about Midas Flesh, we spoke to North about his inspiration for the comic, his process, why Paul Dini deserves a solid gold rocket car and, oddly enough, his favorite fetish videos on YouTube. Read on to find out!
Here's a peek behind the scenes for any of you wondering what the glamorous jet-set life of someone who sits around reading comic books for a living: You get a lot of press releases. I think there was one week before San Diego where I was getting 40 of those things every day, which is well past what I would consider critical mass for PR. What I'm getting at here is that with so many press releases coming across the desk, it takes a lot to get me excited about them.
And then you get one where Ryan North, Shelli Paroline and Braden Lamb, the award-winning team behind the Adventure Time comic, are doing a story about a dinosaur in a spacesuit. And now you have my attention.
Following the haunting "Finn the Human" episode of Adventure Time, many fans may have thought they'd never see the bleak "Farmland" timeline again. Leave it to Ryan North, Shelli Paroline and Braden Lamb to not leave you hanging, though. A comparatively dour version of AT's last boy on Earth known as Finn Mertens a.k.a. "Farmland Finn" returned in the last issue of AT and his mechanical-armed adventures continue in Adventure Time #19 on August 21. Things aren't exactly what they seem this time around, however, as both Finn and his best friend Jake the dog work together to overcome the weirdness of converging nightmare worlds.
You're probably already familiar with Ryan North as the creator of Dinosaur Comics or the author of BOOM!'s Eisner award-winning Adventure Time series -- or possibly as the writer of the world's most in-depth critique of the novelization of Back to the Future -- but thanks to Kickstarter, he has another line on his resume: An author who decided his first attempt at a novel should be improving Hamlet.
And just how do you improve Hamlet? Easy. You turn it into an 800-page Choose Your Own Adventure style gamebook and raise enough money to stock it with illustrations by amazing webcomic artists, and make sure to actually put the pirate battle in there this time. I talked to North about his approach to the book, why he wanted to try his hand at a chooseable-path adventure, and why he gave Ophelia a bonus to science.