While the first entry of the second season of Telltale's The Walking Dead video game series took some getting used to, by the second installment it seemed like the game had grown better than ever. If new screens from the upcoming Episode 3: In Harm's Way are any indication, the trend is showing no signs of slowing down.
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The first two episodes of Telltale Games' Fables prequel, The Wolf Among Us, had clearly served as homage to a very particular genre, neon noir. The third episode, "A Crooked Mile," which hit Xbox 360, Playstation 3, PC and iOS this week, keeps the neon but seems to drop the noir.
What the developers and writers offer up instead is a bloodier, more aggressive story this time around. It feels pretty strongly like the a hat-tip to the gun-driven revenge and exploitation films of the 1970s, particularly by the end, and it gives the game a sense of welcome unpredictability.
So far, the Telltale Games Fables prequel game, The Wolf Among Us has delivered on its promise of an atmospheric, intrigue-filled noir set in Fabletown, U.S.A.
The trailer for the third of the game's episodes, titled "A Crooked Mile," looks like that trend will continue with more mysteries, intense interrogations, and characters saying portentous, vague things at every turn. Oh, and Bigby Wolf continues to take (and dish out) a good many beatings along the way. Check out the trailer (which includes spoilers for the previous two episodes) after the jump!
I have to admit that, after the first episode of this season of Telltale Games' The Walking Dead video game, I was worried. It seemed like the game was becoming too dour, even by zombie fiction standards, and had abandoned the first season's tendency to throw some good-hearted humanity in with the misery.
I'm happy to report that the second episode of the season, titled "A House Divided," brings a big chunk of that humanity back, and even manages some levity. Of course, that doesn't mean that there's no tension. Indeed, this may be the most tense episode of the game yet, and most of it happens in scenes that are nothing but dialogue.
The first episode of the second season of Telltale Games' episodic The Walking Dead video game series seemed to take the franchise in a more ominous direction. If the trailer for the second episode, titled "A House Divided," is indicative of its tone, it'll continue the trend.
See a little bit of what's in store for Clementine after the jump.
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After all the acclaim and attention Telltale Games got for the first season of its The Walking Dead video game, it'd be perfectly understandable for the developers and writing team to simply stay the course. To their credit, they haven't done that with the first episode of the game's second season, titled "All That Remains." The interface and art style are slightly different, the characters have developed and grown, and, most noticeably, the tone has changed somewhat.
But while I'm all for keeping things fresh, I'm not sure the changes are entirely positive.
It's been a little over a month since Telltale games released a teaser for the second season of its wildly acclaimed The Walking Dead video game. It didn't announce a certain release date then, and it still hasn't done so yet, but Steam has potentially let the cat out of the bag.
According to the Steam Store, the first episode should be out in less than two weeks, on December 17.
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