Mythic

Working Class Magic: Phil Hester And John McCrea Talk 'Mythic'
Working Class Magic: Phil Hester And John McCrea Talk 'Mythic'
Working Class Magic: Phil Hester And John McCrea Talk 'Mythic'
Phil Hester and John McCrea's Mythic is the platonic ideal of a rip-roaring working class supernatural adventure, focused on a group of specialists who help keep the world running by troubleshooting the problems of various gods, monsters, and other magical beings --- all while hoping that they can get overtime pay. They've faced down renegade deities, averted a potential apocalypse, put down a robot uprising, and figured out how to kill candy, and that's just in the first eight issues. Now, with the book's first arc completed, ComicsAlliance spoke to Hester and McCrea about their approach to magic, their reactions to the absurdity of the world around them, and why McCrea demanded more swearing --- both in the comic and in this interview.
Phil Hester And John McCrea's 'Mythic' Is Working Class Magic
Phil Hester And John McCrea's 'Mythic' Is Working Class Magic
Phil Hester And John McCrea's 'Mythic' Is Working Class Magic
When you pick up a new comic by Phil Hester and John McCrea, you pretty much expect it to be good. Hester, after all, has produced amazing work as both a writer and an artist on titles like Green Arrow and Firebreather, going all the way back to The Wretch, while McCrea was, among other things, the co-creator of one of my all-time favorite comics, Hitman. They've got a track record, is what I'm getting at, so when they pair up and launch a new series, you expect it to be good. With Mythic, they're bringing a rip-roaring adventure to a world full of magic at a pace that doesn't leave time to explain anything to its readers, and they're happily blowing their biggest surprises in the next-issue blurbs just to make sure you keep reading, and it's not just good. It's great.