Many eons ago (in gaming time) the problem of reskinning fighter game sprites was solved through simply inverting pixelated color schemes or rotating the color wheel a few clicks to achieve a clear variation from an original character's look. These days fans are gifted with redecos advanced enough to spawn almost completely different (at least aesthetically) characters, and Marvel Vs. Capcom 3: Fate of Two Worlds is no exception. Manager of Licensed Games at Marvel Studios Chris Baker revealed several new looks for Phoenix, Storm and Dormammu as well as near overhauls for Captain America and M.O.D.O.K. at IGN yesterday and the results look transformative to say the least. Can you say, M.O.D.O.K. in drag?Baker's insights into reskinning some of Marvel's most iconic heroes and villains touches on some key (and some obscure) moments in Marvel Comics history. Even though Phoenix, Storm and Dormammu don't quite shift into different characters, each of their alternate costumes can be traced back to some specific comic book design inspirations.

With Captain American and M.O.D.O.K., however, players can more or less make the jump to imagining themselves as playing as alternate characters. Cap gets suited in the Punisher's post Civil War costume plus a quasi Red Guardian look, while M.O.D.O.K. gets two three very comics-accurate alternate looks, including that of his female counterpart. Sure, the moves and voice acting don't change, but in the case of the female M.O.D.O.K., M.O.D.A.M., I'm with Baker:

Every Mental Organism Designed Only for Killing deserves his very own Mental Organism Designed for Aggressive Maneuvers-his M.O.D.A.M. They got the lipstick and eye shadow in there and everything. Of course, the in-game voice and phrases stay those of M.O.D.O.K... so it's kind of like he's cross-dressing.

We couldn't agree more.

Check out a few alternate costumes for Cap and M.O.D.O.K. below:

[Via IGN]

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