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The Multiversity Annotations, Part 7: Mastermen – “You Can Ram Your Siegfried Where The Sun Don’t Shine.”

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The seventh issue of Grant Morrison's Multiversity, Mastermen, chronicles the story of Earth-10 (the pre-Crisis Earth-X), a world where the Nazis conquered America and won World War II and the Endless Reich is ruled by Overman, who's built a utopia on Hitler's massacres and doesn't feel very good about that fact.

We first met this version of the character in Final Crisis: Superman Beyond, when he was one of the Supermen on the Ultima Thule who traveled with Superman, Ultraman, Earth-5's Captain Marvel and the rest of the gang to try to stop Mandrakk/Dax Novu from destroying the multiverse, and all of the Monitors.

This issue is drawn by DC co-publisher Jim Lee, with inks by Scott Williams (and an assisting crew), and colors by Alex Sinclair (with assistance from Jeromy Cox).

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The Multiversity Annotations, Part 1: This Review Is In The Form of a Live Dissection

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Teased for years and finally launched this week, The Multiversity is a universe-jumping series of DC Comics one-shots tracking the cosmic monitor Nix Uotan and an assemblage of star-crossed heroes as they attempt to save 52 universes and beyond from a trippy cosmic existential threat that, like much of Morrison’s best work, represents something far more mundane and relatable. Tying back into the very first Multiverse story in DC’s history, the heroes of these universes become aware of this threat by reading about it in comic books… comic books that, it turns out, take place in neighboring universes. Indeed, writer Grant Morrison continues his streak of highly metatextual DC cosmic epics with this eight-issue mega-series (plus one Tolkienesque guidebook).

Described by Morrison as "the ultimate statement of what DC is", The Multiversity naturally offers the reader much beyond the surface level adventure, and that means annotations. Rather than merely filling out checklists of references, my hope with this feature is to slowly unearth and extrapolate a narrative model for Morrison and his collaborators' work on The Multiversity; an interconnecting web of themes and cause and effect that works both on literal and symbolic levels.

Three pages into the preview for The Multiversity #1, I knew I was going to have a lot to work with.

With no further ado, go get your erasers and your textbooks, close your laptops, sharpen your pencils, and get ready for some course notes. Let's go to school.

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Eye of the Gorgon: Batman Incorporated #2 [Annotations]

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The third issue of Batman Incorporated might be delayed for a month, but here at ComicsAlliance we've got annotations for the second issue to tide you over! Twenty pages of Grant Morrison and Chris Burnham doing their continuity cut-up style you've seen before in the fourth issue of the last volume, tying together panels and scenes from numerous old comics with a new narrative that pushes the current story forward. Click below t

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Category: Annotations, DC

Annotations: ‘Batman Incorporated’ #1

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Well, we're back. (I realize I never got to the Leviathan Strikes oneshot, and I swear on the graves of Thomas and Martha Wayne I'll get to it soon enough.)

But it's a new #1 issue, in a New 52, and there are new readers, so let's sit back and absorb the 22 (!) pages of the first issue of Batman Incorporated volume two, by Grant Morrison, Chris Burnham and Nathan Fairbairn, who continue to prove themselves insanely well-matched for Morrison's scripts. I hope these guys collaborate for a long time to co

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Batman Incorporated #7-8: The Wild West and Digital Frontier [Annotations]

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After a long hiatus, we're back with more detailed annotations of Grant Morrison's epic Batman Incorporated! In this installment, we'll take a look at #7 and #8, the former a Western adventure featuring Chief Man-of-Bats and Raven Red, and the later a high-tech videogame-inspired digital romp featuring Oracle.

Batman Incorporated #7 (Grant Morri

FF #5: Return of the Inhumans [Annotations]

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Welcome back to the latest installment in our annotations of FF, Jonathan Hickman's run on Marvel's First Family! This week we're taking a look at FF #5, with art by Barry Kitson, featuring the second part of the battle for Old Atlantis and the return of a fan-favorite Mighty Marvel Monarch! Also, yet another iteration of our Q&A with Hickman himself!IN THIS ISSUE: While half of the FF face off against the Mole Man and Normal Reed of the interdimensional Council of Reeds in an attempt to stop civil war in Old Atlantis, Our Reed and the rest of the crew hang out in the Baxter Building, trying to figure out what the hell is going on. Normal Reed gains control of the geothermal vent under Old Atlantis and then broker

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Batman Incorporated #5-6: The Bat-Empire Expands [Annotations]

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We're finally back with an annotated look at the last two issues of Grant Morrison's Batman Incorporated, #5 ("Masterspy") and #6 ("Nyktomorph"), in preparation for next week's #7. There's a lot to digest inside

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FF #3 and FF #4: The War Begins [Annotations]

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Welcome back to our (admittedly delayed) annotations of Jonathan Hickman's hugely successful run on FF, formerly Fantastic Four! Chris Eckert of Funnybook Babylon and Savage Critics and I have been taking a look

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FF #2: Brain Damage in the Doom Nation [Annotations]

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We're back with another installment in our series of annotations for Jonathan Hickman's FF run, this time taking a look at the second issue, "Doom Nation," as well as the second installment of our exclusive question/answer with Hickman aft

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‘Batman Incorporated’ #4: Ring Around the World [Annotations]

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Our Batman Incorporated annotations are back, this time taking a look at the incredibly dense and referential fourth issue. Not only does this issue feature writer Grant Morrison's new origin of the original Golden Age Batwoman, an appearance by the new Batwoman, and stunning art from Chris Burnham with coloring from Nathan

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