There comes a time for every single character of every single movie, video game, television show, sport, galactic council, and trading card series when it must succumb to the Pop transformation. This September, that time comes for Batman: Arkham Knight, the latest and final game in Rockstead Studios' Batman: Arkham trilogy.
The reveal comes courtesy of IGN, which debuted the four figures in the upcoming line exclusively this week. Previously, Funko released figures based on the Batman: Arkham Asylum incarnations of Batman, Joker, Harley Quinn, Poison Ivy and Killer Croc, but hasn't touched either Arkham City or Arkham Origins as of yet. That's okay though, as the most recent Batman game will likely draw more water from fans.
Though the release of Batman: Arkham Knight went rather smoothly for Rocksteady Studios on console platforms, the PC release has been an absolute hot mess since last month. The good news is Rocksteady has taken up the reins from Iron Galaxy, the studio who handled the PC port, to fix up all the issues the computer version has had since it dropped. The bad news is those fixes are likely still months away.
According to a leaked email from EB Games Australia (obtained by Kotaku AU), Warner Bros. has informed the retailer that a patch won't be ready until spring. At first that sounds incredibly damning, but Australian spring begins in September, which means we're looking at six to eight weeks for the update to arrive at the earliest. Given how much work needs to be done, expecting that patch to arrive at 12:01AM on Sept. 1 might be a tad unrealistic.
The release of Rocksteady Studios' Batman: Arkham Knight has come and gone, and left a divisive trail in the Batmobile's wake. Whether you found the missions focused on the tank-like Batmobile tedious or thought the inclusion of Batman's iconic ride was a brilliant gamble on Rocksteady's part, the developer is still planning on supporting the game with even more Batmobile goodies. While the Batgirl story DLC is dropping this month (this week for Season Pass holders, next week for everyone else), Rocksteady has teased the next batch of add-ons with some new images.
Where the Batgirl missions will be handled by Arkham Origins studio WB Montreal, the remaining content will be handled exclusively by Rocksteady. We know the next six months of DLC will introduce new villains, skins, challenge maps, race tracks, Batmobile models and story missions, but we know little details about what that means. For all we know, the only story missions will be the Batgirl content arriving this week, and the remainder just be different skins, Batmobiles and race tracks. Case in point, the upcoming August drop, which features seven new skins, and the classic Tim Burton era Batmobile.
DC Collectibles kicked off San Diego Comic-Con 2015 with a preview event highlighting many of the bigger figures and series we'll be seeing over the course of the next 12 months. From continued support for the Icons and TV series lines to new Designer Series figures and Batman vs. Superman: Dawn of Justice pieces, there's a little bit of something for everyone in DC Collectibles' plans.
As cool as it was to see many of the new items on hand, the stars of the show were the characters getting the Darwyn Cooke touch as part of his Designer wave. Cooke's long been a favorite of mine, and his New Frontier figures from way back when are still some of the most stylish in my collection. Now that he's adding new takes on Batman, Supergirl, Adam Strange and Harley Quinn, I couldn't be happier. Combined with the expansion of the Batman: The Animated Series line to more obscure characters, 2015 and 2016 are shaping up to be a good time for clean, simple designs.
Rocksteady's Batman: Arkham Knight has only been out for a few weeks, and already we've got rumors and reports about what's next for DC Comics' heroes in the video game world. While there have been reports about a Justice League or Superman game for almost as long as the Batman: Arkham series has been successful, nothing substantial has ever turned up. A few different developers not named Rocksteady tried their hands at Superman and Flash games for the previous generation, but those never saw the light of day, leaving us with Batman: Arkham as the only non-MMO console experience.
Now, just days before San Diego Comic-Con is set to kick off, new rumors have surfaced that a Superman game is actually in the works... from someone. Maybe. That's part of the problem with the rumor mill; it's just too easy to fake things these days. Keeping that in mind, let's take a look at this purported leak and see if there's any possible truth to the idea that there's a new Superman game currently in development.
Warner Bros. Interactive and DC Entertainment have announced the pricing and release date for Batman: Arkham Knight's first major piece of downloadable content. Now that Scarecrow's fear toxin has started to dissipate and Gotham's Rogues Gallery is locked up at GCPD (spoilers: criminals go to jail), it's time to go back to an era long before the Arkham series started. During the events of Batman: Arkham Asylum, Barbara Gordon was already the Oracle, who helped the Dark Knight from her Batcomputer at home. Batgirl: A Matter of Family will have you playing as Babs back when she donned the cape and cowl, long before the horrific events of Alan Moore's Batman: The Killing Joke.
Warner Bros. Interactive has decided to pull Batman: Arkham Knight from store shelves, according to Ars Technica. Steam has also stopped selling the digital version of the game as well. Since the game's launch on June 23, PC users have been reporting all kinds of issues with the game, including crashes and extremely unstable frame rates, even when the PC game has a cap of 30fps.
The sixth episode of Arkham Insider features Social Marketing Manager Gaz Deaves interviewing members of Rocksteady Studios to learn about the gameplay features of Batman: Arkham Knight before the game's big launch next week. Gaz interviews Bill Green, who designed Two Face's bank robbery stages throughout the game. In the midst of all the chaos being caused by the rest of the Rogues Gallery, Two Faces' men are robbing Gotham's banks. Due to the loud alarms going off, Batman is able to steathily enter these buildings and begin some Predator gameplay sequences where you've got to takedown gun-toting baddies without being caught.
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