George Pérez, born June 9, 1954, is one of superhero comics’ most enduring and iconic artists, with a bold, energetic style that helped define both the Marvel and DC visual universes, and an influence on the genre that has stood the test of time.
Pérez first made his name at Marvel Comics in the mid-'70s, quickly graduating to high-profile titles such as Fantastic Four and The Avengers. His work on the Avengers story "The Korvac Saga" established one of his hallmarks; he was one of the best artists around if you needed a crowd shot packed with as many superheroes as the page would allow!
Superhero comics as we know them have been telling singular ongoing narratives for over seventy-five years, and they can be incredibly intimidating to new readers. Comics companies have been seeking fixes to the problems caused by continuity for almost as long as they’ve been releasing them, and the it seems like publishers are getting far more comfortable reaching for the big red button marked “reboot.”
Continuity isn’t necessarily a four letter word, but satisfying an existing fan-base while trying to appeal to new readers can be a tricky tightrope to walk. With Marvel’s not-a-reboot Secret Wars recently behind us, and DC’s not-a-reboot Rebirth event on the horizon, what can a company do to try and solve the problems caused by long-term continuity?
Back in 2013, the closed beta for Infinite Crisis began, giving players the first real glimpse of Turbine's DC Comics-themed multiplayer online battle arena (MOBA). Hoping to capitalize on the success of similar games like Dota 2 and League of Legends, Infinite Crisis offered its audience something its competitors couldn't: the chance to play as Wonder Woman, the Joker, Green Lantern, and a seemingly bottomless pit of characters from the DC library.
After plugging along in beta form for a few years, Infinite Crisis officially launched in March of this year. With a roster of more than 40 different DC heroes and villains, and plans to keep expanding as time went on, Infinite Crisis was finally ready to stake its claim on the MOBA market. It's unfortunate then that just a few months after release, Turbine has announced Infinite Crisis will shut down forever in August.
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