Mega Man

True Blue, Part 10: And Justice For All Worlds
True Blue, Part 10: And Justice For All Worlds
True Blue, Part 10: And Justice For All Worlds
Welcome to the tenth installment of True Blue, our weekly recap of Archie Comics‘ crossover event between the Sonic the Hedgehog and Mega Man series, “Worlds Unite.” Each installment, we’ll recap the notable moments of the latest chapter in “Worlds Unite” with Archie Action Editor Vincent Lovallo, and take a look at what lies ahead for the next chapter of the crossover event. Previously in “Worlds Unite,” our dutiful heroes ventured forth into mysterious new universes through Genesis Portals opened by Sigma in hopes to both stop his Unity Engines from activating, and to recruit some help in bringing the bigger bad down. Archie had been promoting the cameos of characters from various Capcom and Sega franchises in the lead up to the crossover, and though we'd been teased with the arrival of Street Fighter's World Warriors, this last chapter was the first time we really saw any of the new faces from these classic games.
12 Facts You May Not Have Known About Mega Man
12 Facts You May Not Have Known About Mega Man
12 Facts You May Not Have Known About Mega Man
Everyone loves comic book trivia, but with 75 years of superhero comics behind us right now, there’s always some new obscure fact to learn. That’s why ComicsAlliance is going deep into the minutiae of your favorite characters in our continuing video series. You think you know comics? Well, here’s a few things you might not know! This week we're taking a look at Mega Man, the ongoing series from Archie Comics based on the best-selling video game series. Find out which popular comics series inspired the creation of the game, which supporting character was too racist even for America, and the bizarre history of Brazil's ideas about Mega Man, as well as several other equally interesting facts.
True Blue, Part Nine: A Whole New World, Like A Lot of Them
True Blue, Part Nine: A Whole New World, Like A Lot of Them
True Blue, Part Nine: A Whole New World, Like A Lot of Them
Welcome to the ninth installment of True Blue, our weekly recap of Archie Comics‘ crossover event between the Sonic the Hedgehog and Mega Man series, “Worlds Unite.” Each installment, we’ll recap the notable moments of the latest chapter in “Worlds Unite” with Archie Action Editor Vincent Lovallo, and take a look at what lies ahead for the next chapter of the crossover event. Previously in "Worlds Unite," while under siege from the Freedom Fighters and Robot Masters, Sigma kicked off his massive universe invasion plan. While Sigma's Mavericks were holding the attention of the heroes, a select group began taking Unity Engines through Genesis Portals. Sonic, Mega Man and the rest of the good guys finally manage to subdue the attacking forces above Lost Hex, but not without the aid of Sticks and Street Fighter's World Warriors. Finally able to regroup, and beneath Sigma's attention (for now), our true blue heroes craft a plan for an invasion of their own, and hope to put a stop to Sigma's machinations for good.
True Blue: Hole in the Sky, Worlds Unite Recap, Part 8
True Blue: Hole in the Sky, Worlds Unite Recap, Part 8
True Blue: Hole in the Sky, Worlds Unite Recap, Part 8
Welcome to the eighth installment of True Blue, our weekly recap of Archie Comics‘ crossover event between the Sonic the Hedgehog and Mega Man series, “Worlds Unite.” Each installment, we’ll recap the notable moments of the latest chapter in “Worlds Unite” with Archie Action Editor Vincent Lovallo, and take a look at what lies ahead for the next chapter of the crossover event. Previously in “Worlds Unite,” the Zeti used their powers to take control of the Robot Masters, pitting Mega Man and his friends against Sonic and the Freedom Fighters. It was an epic battle, but Wily and Eggman came up with a disruptor ray to shut down the robots and stun the Zeti long enough for the good guys to prevail. Though everyone needed time to recuperate, Sigma's newly evolved form bursts forth from Lost Hex. Not only will the heroes have to contend with the bigger, badder Sigma 2.0, they're also faced with taking on every single Maverick you can think of, and even some you can't. The battle for Lost Hex has clearly only just begun, and our heroes are going to need every last bit of help they can get.
True Blue: SDCC Special Edition Worlds Unite Recap, Part 7
True Blue: SDCC Special Edition Worlds Unite Recap, Part 7
True Blue: SDCC Special Edition Worlds Unite Recap, Part 7
Welcome to the seventh installment of True Blue, our weekly recap of Archie Comics‘ crossover event between the Sonic the Hedgehog and Mega Man series, “Worlds Unite.” Each installment, we’ll recap the notable moments of the latest chapter in “Worlds Unite” with Archie Action Editor Vincent Lovallo, and take a look at what lies ahead for the next chapter of the crossover event. This week, we're digging even deeper with more details about the future of Archie Action, Mega Man and Sonic Boom straight from San Diego Comic-Con. Previously in "Worlds Unite," our heroes had been searching for Sigma and his hideout, Lost Hex. The group, traveling aboard Sky Patrol, had been searching the area Wily and Eggman directed them to, and were met with swift resistance from Sigma's new robot army. Fortunately, the team of Freedom Fighters and Robot Masters makes short work of the mechanized opposition, but the Deadly Six prove to be a bit more trouble than expected. Even as defeat loomed, the Zeti were able to overcome the odds and take control of Mega Man and his friends to do the fighting for them.
True Blue: Fighting High in the Sky in Worlds Unite, Part 6
True Blue: Fighting High in the Sky in Worlds Unite, Part 6
True Blue: Fighting High in the Sky in Worlds Unite, Part 6
Welcome to the fourth installment of True Blue, our weekly recap of Archie Comics‘ crossover event between the Sonic the Hedgehog and Mega Man series, “Worlds Unite.” Each installment, we’ll recap the notable moments of the latest chapter in “Worlds Unite” with Archie Action Editor Vincent Lovallo, and take a look at what lies ahead for the next chapter of the crossover event. Previously in "Worlds Unite," the heroes of both Sonic's and Mega Man's universes had regrouped and started roaming the combined worlds aboard Sky Patrol in search of Sigma. With little to go on in the way of actual leads, Sonic, Mega Man, X and the rest of the team spent time bickering about what steps to take next. Elsewhere on Lost Hex, Eggman and Wily had betrayed Sigma, and were trying to hide from the Deadly Six. Fortunately for them, Xander Payne arrived to teleport them to Sky Patrol, where they would help the Freedom Fighters and Robot Masters prepare for an assault on Lost Hex. Though Sonic and Mega Man were weary of Wily and Eggman, they had no choice but to ally themselves with the doctors in the hopes of stopping Sigma. Now it was finally time to take the fight to the man behind all the worlds' troubles.
True Blue: Uneasy Alliances in Worlds Unite, Part 5
True Blue: Uneasy Alliances in Worlds Unite, Part 5
True Blue: Uneasy Alliances in Worlds Unite, Part 5
Welcome to the fourth installment of True Blue, our weekly recap of Archie Comics‘ crossover event between the Sonic the Hedgehog and Mega Man series, “Worlds Unite.” Each installment, we’ll recap the notable moments of the latest chapter in “Worlds Unite” with Archie Action Editor Vincent Lovallo, and take a look at what lies ahead for the next chapter of the crossover event. Previously in "Worlds Unite," Sonic and Mega Man had been captured by Sigma, transformed into evil versions of themselves by the doctors Wily and Eggman, and sent to one another's worlds to plant Sigma's Unity Engines. Once activated in Mega City and Mobotropolis, the Unity Engines started the process of combining Mega Man's and Sonic's worlds into one. It was then that Sonic Man and M'egga Man first set eyes on each other, and began fighting immediately. While chaos ensued all around them, the Robot Masters and Freedom Fighters did their best to salvage a terrible situation. Unbeknownst to Sigma, Wily and Eggman implanted a fail-safe into both M'egga Man and Sonic Man's designs. When struck at the proper time, Mega Man and Sonic freed themselves from Sigma's control, and were able to return to normal. Unfortunately, they may already be too late to save their worlds.
True Blue: Mass Hysteria in Worlds Unite, Part Four
True Blue: Mass Hysteria in Worlds Unite, Part Four
True Blue: Mass Hysteria in Worlds Unite, Part Four
Welcome to the third installment of True Blue, our weekly recap of Archie Comics‘ crossover event between the Sonic the Hedgehog and Mega Man series, “Worlds Unite.” Each installment, we’ll recap the notable moments of the latest chapter in “Worlds Unite” with Archie Action Editor Vincent Lovallo, and take a look at what lies ahead for the next chapter of the crossover event. It all started with Sigma escaping from the future of 21XX, and it's been tough sledding for both Sonic and Mega Man during "Worlds Unite." Sigma eluded Mega Man X and his Maverick Hunters just as they finally tracked him down, and using the Genesis Portals, Sigma was able to relocate to Eggman's hideout on Lost Hex in the Sonic Universe. Once there, he took form in a new robot body, and immediately put Eggman and a displaced Dr. Wily to work building an army. Sigma's plan was to unite the universes of Sonic and Mega Man so he could evolve into something significantly more powerful. However, Eggman and Wily convinced Sigma to "recruit" Sonic and Mega Man into his army, all with the intention of betraying Sigma the first chance they had. It wasn't an easy process, but the heroes were eventually converted to evil, and sent to conquer Mega City and Mobotropolis for the impending invasion.
True Blue: Slugging it Out in Worlds Unite, Part Three
True Blue: Slugging it Out in Worlds Unite, Part Three
True Blue: Slugging it Out in Worlds Unite, Part Three
Welcome to the third installment of True Blue, our weekly recap of Archie Comics‘ crossover event between the Sonic the Hedgehog and Mega Man series, “Worlds Unite.” Each installment, we’ll recap the notable moments of the latest chapter in “Worlds Unite” with Archie Action Editor Vincent Lovallo, and take a look at what lies ahead for the next chapter of the crossover event. When last we left off, Sonic and Mega Man had been captured by Sigma, and transformed by Dr. Wily and Eggman into soldiers for Sigma's world-conquering army. None of the other heroes of Sonic's or Mega Man's worlds have noticed anything amiss, until strange new enemies appear, laying waste to anyone and anything in their paths.
True Blue: Mega Man and Sonic Go Bad in Worlds Unite, Part 2
True Blue: Mega Man and Sonic Go Bad in Worlds Unite, Part 2
True Blue: Mega Man and Sonic Go Bad in Worlds Unite, Part 2
Welcome to the second installment of True Blue, our weekly recap of Archie Comics‘ crossover event between the Sonic the Hedgehog and Mega Man series, “Worlds Unite.” Each installment, we’ll recap the notable moments of the latest chapter in “Worlds Unite” with Archie Action Editor Vincent Lovallo, and take a look at what lies ahead for the next chapter of the crossover event. The two comic franchises had crossed over once before a few years ago in "Worlds Collide," with the after effects of that event reverberating through the Sonic Universe ever since. Mega Man has had his own troubles though, even if his universe hadn't been quite as devastated by the Super Genesis Wave. In fact, most of the characters in Mega Man comics don't even remember anything about "Worlds Collide."

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