I'll give Prime 1 Studio credit. They are going all in on the Batman: Arkham Knight goods, and if you're a fan of that game and Rocksteady's designs for the Batman Universe, Prime 1 is leaving no stones unturned. DC Collectibles' efforts in the Arkham game arena were solid, but by working at such a large scale, Prime 1 is able to capture detail and likeness that you just can't get with smaller, more consumer friendly products.
I mean, where else would you be able to get a statue of Harvey Dent where you could practically taste the rotten flesh and smell the burnt clothing of his Arkham universe incarnation. We've seen a lot of gnarly Two-Face figures and collectibles over the years, but this statue takes things to a whole new level of disgustingly cool detail.
It's been seven years since Rocksteady Studios' Batman: Arkham Asylum burst onto the scene rewriting the book on what everyone thought was possible with a super hero video game. In fact, if it wasn't for the 2011 sequel Batman: Arkham City, Arkham Asylum might be regarded as the greatest comic book video game ever made. Though the series has been tremendously successful in all its Rocksteady incarnations, a number of potential players who didn't own the previous generation of consoles may have missed out on all the fun. This July, Warner Bros. Interactive aims to rectify that by re-releasing the first two games in the Batman: Arkham series in a remastered package.
There have been a number of Batmobiles over the years, but those that have had arguably the biggest pop culture impact have been the cars in the Bat-garage of the televised '60s, the cinematic late '80s, and the animated '90s. Batman's cars have come and gone in the comics, but the one model nearly everyone remembers most is that from the Dark Knight Returns. More tank than car, the hulking monstrosity is part of one of DKR's more memorable sequences, and cuts an absolutely ridiculous silhouette. Though you could argue it at least partially inspired the Tumblr from the Christopher Nola Bat-films, the futuristic Batmobile definitely proved to be the basis for the version in Batman: Arkham Knight.
If you thought Prime 1 Studio's Batman: Arkham Knight line was moving onto villains after the announcement of the Harley Quinn, you'll be be glad to hear there are more Batmen on the way. Well, at least one more Batman... one beyond your wildest dreams. Do you get it? Batman? Beyond? A Batman... beyond? I'm talking about Batman Beyond.
The Japanese company announced the Batman: Arkham Knight Batman Beyond version as the next statue in its growing series with a teaser picture on its Instagram. As Batman Beyond is the best alternate future Batman, this is of great interest to me. Though there have been a number of Batman Beyond figures released in recent years through the Batman Unlimited toy set and the occasional Mattel Multiverse figure, we've never really gotten a truly spectacle like this statue before. It's going to be expensive as hell, but it's really something else.
Do you really like the Batman: Arkham game series? Do you have a lot of expendable income? Are the various mantels above the many fireplaces in your palatial estate sorely lacking for decoration? Prime 1 Studio just might be the "interior designer" you've been looking for. To this point, the Japanese company has released a handful of Batman: Arkham statues and busts, fleshing out the roster of heroes and villains lucky enough to get the Prime 1 treatment. Okay, mostly it's just been Batman, but there's also an Arkham Knight and a Deathstroke, too. Today, the high-end collectible-maker expanded its catalog to include the one and only mistress of mayhem herself, Harley Quinn.
Based on her appearance in Batman: Arkham Knight, the new Harley Quinn statue packs a lot of Gothic Lolita gangster moll into just 29 inches. Though the Arkham versions of Harley Quinn have been hit or miss in their design, this incarnation is actually one of the better looks the character's seen. Regardless of your opinion of the costuming, you can't deny how well Prime 1's brought the look and character to life. There's even a bit of mixed-media with her ruffled skirt to make sure it's got the right look. A sculpted version of that portion of the dress would have ended up looking like a lumpy mess, as many of the smaller-scale action figures of Harley from this game can attest.
The time has come. Despite activating the Knightfall protocol at the conclusion of Batman: Arkham Knight's story, four more villains have surfaced calling Batman back to the streets of Gotham to finish the job he started. As the final downloadable content pack for Batman: Arkham Knight, "Season of Infamy" brings back some familiar faces from Batman's rogues gallery (and previous Arkham games) for one last go-round with the Dark Knight.
Though Arkham Knight's add-on content has been a bit of a disappointment to this point, the trailer for this finale does show promise. Encounters with Mr. Freeze in the Arkham Universe have been among the series' best, and the return of Killer Croc and Mad Hatter should make for some interesting missions, too. However it's the return of Ra's Al Ghul that presents the most promise, as Batman's most formidable foe barely got any play the last time he showed his face in an Arkham game.
There once was a time when I would have thought it completely unbelievable to have Batman watching over my home. First of all, the dude is a fictional character. Secondly, I don't live in Gotham, which is a fictional place. Sure, there are a myriad of collectibles currently available that allow me to put miniature Batmans all over the place, and between you and me, those little guys are in a lot of places in my house. None of those scaled-down figures strike the fear of the night into criminals however. It's a trade-off in being able to afford them and fit them in convenient places like bookshelves.
Now, NECA's announced a life-size Batman based on the Batman: Arkham Knight incarnation, and what it lacks in function it more than makes up for in straight-up awesome.
Over the weekend, Warner Bros. confirmed that Batman remains a big part of its interactive future. In an interview with the PlayStation Blog, Ames Kirshen, vice president of product development for the Arkham and DC Comics games at Warner Bros. Interactive Entertainment, stated, “Batman is one of the cornerstone IPs for Warner Bros. With the Arkham series, we were finally able to realize the full potential of the character.” It's not a very bold statement, though it is an obvious one.
Since Lego Batman first arrived on the scene in 2008, the Dark Knight has had quite a run of success with his various video game incarnations. Combined with the Batman: Arkham series, the pointy-eared millionaire has easily recorded tens of millions of game sales over the past seven years. Given the recent success with Batman: Arkham Knight (horrible PC launch notwithstanding), it makes a lot of sense for Warner Bros. Interactive to keep the big guy around in some form or another, even if current fan-favorite developer Rocksteady Studios is claiming to be done with Batman.
As promised, there's a new update for Batman: Arkham Knight available today that brings the Tumbler from Christopher Nolan's Batman trilogy to the video game. There'll be a pair of new race tracks based on those movies, too. You'll also be able to use the Tumbler on the streets of Gotham itself... provided you've already eliminated every single drone tank in the game. It's another of Arkham Knight's instances where it almost got something right. I mean, the Tumbler is pretty dang close to the Arkham Knight version of the Batmobile, but it still has these weird restrictions on how it can be used. The same was true of the Batman '89 Batmobile and will likely also be true of October's Batman '66 Batmobile, which shouldn't be confused with the Batman '66 Batmobile skin that was offered as a PlayStation 4 pre-order incentive.
Of course, weird restrictions has been the story of the Batman: Arkham Knight add-ons ever since they first started dropping. You could play as all the characters so far individually (Batgirl, Harley Quinn and Red Hood) in their specific stories, but none of them were accessible in the open world of Gotham's streets. At least, not without modding on a PC. The same will hold true for the Nightwing adventure, GCPD Lockdown. The first actual story content developed by Rocksteady (previous add-ons were from WB Montreal), there's a chance this little bit of Dick Grayson goodness will be the first DLC worth the price of admission. Hell, it might even actually last longer than 20 minutes. You know what still won't be coming? The ability to play as Nightwing throughout all of Gotham.
If you've been waiting to play Batman: Arkham Knight with the new Burton Batmobile, and fly around in the Keaton suit, we've got some good news for you; it's out today. As has been previously disclosed, you'll be able to play with the classic 1989 Batmobile through two race tracks inspired by Batman and Batman Returns. What's more, Rocksteady has clarified the Batmobile's usage outside of these specific race tracks. You will be able to drive around the streets of Gotham with this version of the vehicle... provided you've already eliminated all the tanks on every island.
That's right, kids; the 1989 Batmobile can only be used if the streets are barren of the Arkham Knight's tanks which patrol every street and sideroad for almost the entire game. If you were hoping to whip around in New Game+ with the DLC car, that's just too bad. You'll still have to destroy all the tanks, and finish off the drone tank segment for the Knightfall protocol first. Coooooooool. Maybe the newly announced The Dark Knight Tumbler will actually fare a bit better in that department.
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