Now that the first volume of Archie has ended after 666 issues, in accordance with prophecy, the blood moon has risen high to herald the arrival of a new series of adventures for the man-child who bears hair the color of flame. Or... or maybe I'm just reading way too much into a coincidental issue number of the last issue? Either way, the Archie reboot from Mark Waid and Fiona Staples is now upon us, and I'm pretty excited.
To celebrate our impending Archiegeddon, we've got a preview of the events of the first issue, in which Riverdale's favorite son finally takes the stage to play a little music.
Next week, DC will begin the final two-part Bat-Manga story that Jiro Kuwata created for Shonen King, and he's going out as wild as he can with a tale of the Dynamic Duo being kidnapped by aliens. Check out an exclusive preview, and don't forget to read right to left!
Welcome to the fourth installment of True Blue, our weekly recap of Archie Comics‘ crossover event between the Sonic the Hedgehog and Mega Man series, “Worlds Unite.” Each installment, we’ll recap the notable moments of the latest chapter in “Worlds Unite” with Archie Action Editor Vincent Lovallo, and take a look at what lies ahead for the next chapter of the crossover event.
Previously in "Worlds Unite," Sonic and Mega Man had been captured by Sigma, transformed into evil versions of themselves by the doctors Wily and Eggman, and sent to one another's worlds to plant Sigma's Unity Engines. Once activated in Mega City and Mobotropolis, the Unity Engines started the process of combining Mega Man's and Sonic's worlds into one. It was then that Sonic Man and M'egga Man first set eyes on each other, and began fighting immediately. While chaos ensued all around them, the Robot Masters and Freedom Fighters did their best to salvage a terrible situation. Unbeknownst to Sigma, Wily and Eggman implanted a fail-safe into both M'egga Man and Sonic Man's designs. When struck at the proper time, Mega Man and Sonic freed themselves from Sigma's control, and were able to return to normal. Unfortunately, they may already be too late to save their worlds.
Since launching in 2005, the Lego [Insert Video Game License Here] series has stayed true to its roots, while offering incremental improvements with every iteration. The earliest games relied heavily on sight gags, while later additions were able to incorporate full voice over tracks to great effect. While we've seen Lego Marvel Super Heroes in action before, Lego Marvel's Avengers is the first superhero license to be based on a film. We've gotten a handful of Star Wars, Harry Potter and Lord of the Rings games, as well as other comic-based titles, but even the previous Marvel Lego game was an original tale.
With this retelling of The Avengers and Avengers: Age of Ultron, Lego will let us relive the movies as they happened, including voice tracks taken straight from the cinematic cuts of the two blockbusters. That means, yes, Scarlett Johansson will voice Black Widow and Samuel L. Jackson will be Nick Fury, but you shouldn't count on hearing them say anything you haven't already heard from the dozens of times you've watched the films themselves. That doesn't mean there won't be some new tricks up TT Games' sleeve. In fact, in our short time with the demo, there were some nice new touches already in place.
Ah, summertime! The temperature's high, school's out, and everyone's hitting the beach for sun, sand and surf! I mean, I've heard that's what some people do. Personally, I sunburn very easily and don't really enjoy swimming, so I'm staying inside with a copy of the 2000 AD Sci Fi Special.
Set for release this week in print and digital, the special is a 48-page addition to the regular prog that brings you new adventures from 2000 AD stalwarts like Judge Dredd and Rogue Trooper, but there's one additional element that makes this one special: space truckers! In this issue, Ace Trucking Company returns for a story of secret cargo and deep space adventure, and you can get a bite-size preview of all the stories below!
Close your eyes and imagine yourself steeped in the midst of the epic battle on Hoth. Listen to the Y-Wings and TIE Fighters zoom over your head and the pings of laser fire bouncing off of the rocks behind you. Immerse yourself in that world, then open your eyes. Of course you're no longer in that epic and icy struggle, but if you were playing Star Wars Battlefront then what you saw in your mind would match what was happening on screen. The level of detail that went into reproducing this battle is enormous, and all of it pays off into what is a fantastic experience.
It's a new year, and that means it's also time for a new iteration of the Disney Infinity series. Over the past two years, Disney Interactive has been fine-tuning its NFC figure gaming franchise, improving on the previous version in small but welcome ways. There have been some larger changes to the overall as well, but none more visible than the addition of new characters and figures to the ever-expanding roster of Disney properties. With Disney Infinity 3.0, not only are we going to be getting a load of new toys and Play Sets based on the beloved Star Wars license, we're also getting new Toy Box modes that offer more ways to play with the characters you've already collected.
Do you ever wonder what Saved By The Bell would be like if it had never ended? I do. I think about it all the time. The thought consumes me, and my dreams are filled with unending visions of Zack Morris stopping time and the uncaring face of Rod Belding, the "cool brother" of Bayside High's stodgy principal. But they've only been dreams... until now!
Next week, SBTB is returning in the pages of an all-new full-length graphic novel from Lion Forge and IDW, by writer Joelle Sellner and artist Chynna Clugston Flores, and, interestingly enough, it's set not in the mid '90s of tank tops and caffeine pills, but in the modern day of singing competitions and viral videos. Check out a preview featuring Kevin, the sentient robot that Screech built that completely failed to impress his friends.
Welcome to the third installment of True Blue, our weekly recap of Archie Comics‘ crossover event between the Sonic the Hedgehog and Mega Man series, “Worlds Unite.” Each installment, we’ll recap the notable moments of the latest chapter in “Worlds Unite” with Archie Action Editor Vincent Lovallo, and take a look at what lies ahead for the next chapter of the crossover event.
It all started with Sigma escaping from the future of 21XX, and it's been tough sledding for both Sonic and Mega Man during "Worlds Unite." Sigma eluded Mega Man X and his Maverick Hunters just as they finally tracked him down, and using the Genesis Portals, Sigma was able to relocate to Eggman's hideout on Lost Hex in the Sonic Universe. Once there, he took form in a new robot body, and immediately put Eggman and a displaced Dr. Wily to work building an army. Sigma's plan was to unite the universes of Sonic and Mega Man so he could evolve into something significantly more powerful. However, Eggman and Wily convinced Sigma to "recruit" Sonic and Mega Man into his army, all with the intention of betraying Sigma the first chance they had. It wasn't an easy process, but the heroes were eventually converted to evil, and sent to conquer Mega City and Mobotropolis for the impending invasion.
Hasbro's Transformers brand has been one of the most consistently popular properties for fans of all ages since it debuted in 1984. There have been many incarnations of the robots in disguise over the last thirty years, but the Generation 1 version has always been the dominant fan favorite. Though we've seen the characters from that iteration of the cartoon and action figure series in game before, we've never seen them brought to life quite like this.
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