The Cautionary Fables and FairyTales project has been running for several years now; an anthology series that tells stories based around the fairy tales, myths and legends of a different continent each time, starting with Europe, then Africa, and now Asia. The anthology is the work of editors and cartoonists Kel McDonald and Kate Ashwin, and features work from a number of creators both new and established --- including Gene Luen Yang, Meredith McClaren, Nilah Magruder and Carla Speed McNeil.
As with the previous volumes, the team has to Kickstarter to fund the 200-page, black and white Asia anthology. Asia is a particularly wide topic to handle, so ComicsAlliance spoke to both Ashwin and McDonald about how the series has grown over time, what stories will be featured in their latest collection, and how Kickstarter has helped bring the whole thing together.
Earlier this year, Joe Madureira hinted at the possibility of Battle Chasers, his creator-owned series, returning in some form. After leaving comics for a time to focus on game development, and then releasing two games with Vigil Games and THQ, it seems the time is now right for Gully, Garrison, Calibretto and the rest of the gang to make their comeback. Battle Chasers: Nightwar will see Joe Mad return to the series and characters for the first time in almost 15 years, but this time the franchise is stepping into a new arena --- video games.
Using Kickstarter to fund the development for PC and Mac (other platforms will follow if stretch goals are met), Airship Syndicate is bringing the fan-favorite comic to life as a JRPG. If you're at all familiar with Battle Chasers, you know just how perfect a fit the world of that series is for a role-playing game steeped in the traditions of Squaresoft and Enix, but with a modern twist. That means there'll be loads of turn-based battles, mana and dungeon crawling to go around, but the dungeons will be generated randomly and have a bit of that Diablo flare.
By now, many of you have at least heard about the Walking Dead Escape, a traveling obstacle course of sorts themed around The Walking Dead. It's been regularly occurring in San Diego since 2012, with a few other adventures in Philadelphia, New York and Atlanta sprinkled in over the past few years. The Escape has been one of the big draws every year at San Diego Comic-Con for people looking to live out their wildest zombie apocalypse dreams. With it, fans can either participate as survivors hoping to make it out alive or be transformed into the undead by make-up veterans from the show, who then chase around the survivors.
Now, the Escape is part of Walker Stalker Con, itself a crowdfunded convention that allows fans to meet and greet some of the stars from The Walking Dead (and other horror properties) all over the globe. This year alone, there will be Walker Stalker Cons in Boston, Philadelphia, New York, London and the Bahamas, to name a few. No longer content with just one zombie apocalypse interactive scenario for fans, Walker Stalker Con is kickstarting an all-new interactive experience to premiere at the "home" show in Atlanta this October.
IDW's new book The Infinite Loop, out in April, came from the minds of two French comic creators, writer Pierrick Colinet and artist Elsa Charretier. Colinet and Charretier crowdfunded the first three issues of their comic in Europe, but had their eye on releasing the book in the US due to its adaptability to the American comics market. A sci-fi story about time travel and women in love, The Infinite Loop has a catchy hook, but is even better in execution. It's a book that is a clear collaboration between creators who passionately love the story and are working to execute it in the best way possible.
A few months ago, we spoke with Charretier for our ongoing column Hire This Woman. Now that this woman has, in fact, been hired, we sat down with her again to talk about The Infinite Loop in more detail, including the process and inspiration behind the comic.
Digital comics sales are a huge area of growth for the American comic book industry, rising faster than even ebook sales for traditional publishing. Digital accounted for $90 million dollars worth of sales in 2013 and as an increasingly accessible distribution platform for comics creators, is sure to become more and more integrated into the business of making comics.
Journalist, educator and digital media expert Todd Allen is currently running a Kickstarter for his ebook The Economics of Digital Comics, which helps explain the intricacies of the digital comics landscape for fans and creators alike. Also the author of The Economics of Webcomics, Allen's already well exceeded his modest funding goal. ComicsAlliance sat down with Allen to discuss his work and the digital business of comics.
Of all of Nick Bertozzi's comic book projects, the artist says that his ACT-I-VATE strip Persimmon Cup has had the most enthusiastic response from readers. Bertozzi's posted 454 panels of the fantasy adventure following two outcasts on the run online to read for free so far, but wants to release his creator-owned material as a 124-page printed hardcover. That's where the artist's new Kickstarter comes in. The goal of the KickStarter is to not only cover the printing and shipping costs of 500 hardcovers for backers, but also to spur the completion of two more volumes of the story down the road.
After four years, Canadian project creators and backers will be able to participate on Kickstarter. Until now, international sites like Indiegogo have been the crowdfunding options of choice for those either from (or trying to reach backers from) outside of the United States and The UK, but Kickstarter's brand recognition and user base could be significant for Canadian comic creators and publishers.
The big news out of Anime Expo in Los Angeles Thursday was word that Digital Manga, a Gardena, California, publisher that has successfully funded a handful of manga translation projects via Kickstarter over the past few years, will release Astro Boy creator Osamu Tesuka's entire library of work in North America. All of it.
The 3D printing revolution is changing everything from manufacturing to medicine, but you know the real reason it rules? Friggin' action figures, man. ModiBot, a Rhode Island-based toy company focusing on print-on-demand modular action figures and accessories, has been offering fully-customizable toys and schematics via its Shapeways site for awhile. In an effort to scale up its operation and offerings, however, the company has taken to Kickstarter.
In not even a week's time, Megatokyo creator Fred Gallagher's Kickstarter project to publish a "visual novel" based on his popular manga series has not only shattered its funding goal of $20,000, it's well on its way to hitting its sort-of-a-joke stretch goal of $500,000. Who needs CMX?
It appears that you already have an account created within our VIP network of sites on .
To keep your personal information safe, we need to verify that it's really you.
To activate your account, please confirm your password.
When you have confirmed your password, you will be able to log in through Facebook on both sites.
It appears that you already have an account on this site associated with . To connect your existing account just click on the account activation button below. You will maintain your existing VIP profile. After you do this, you will be able to always log in to http://comicsalliance.com using your original account information.