Jack Chick'sDark Dungeons is one of my favorite comics of all time. Originally released in 1984 at the height of the "Satanic Panic" surrounding Dungeons & Dragons and its (completely imaginary) link to devil worship, actual real-life magic and human sacrifice, it told the story of a young woman who got trapped in the sordid, wicked world of roleplaying games, a world fraught with suicide, murder and spellcasting. It is hilarious.
But, as is the case with every one of Jack Chick's fundamentalist Christian comics, it is also 100% sincere. And now, as revealed by Wired, there's going to be an equally sincere live-action adaptation from Zombie Orpheus Entertainment, officially becoming ComicsAlliance's most anticipated comic book movie of 2014.
I've rolled a few twenty-sided dice in my time, so believe me when I tell you that I know the crucial elements of a successful dungeon crawl. You need heroes, obviously, and monsters are always good (in the event that your players have threatened you with physical violence if you just put them in another gigantic room full of deathtraps), and you obviously need a dungeon to contain all this hero versus monster combat.
And, as artist Sean Poppe is sure to point out with his gallery, you also need nachos. Lots and lots of nachos. Check below to see his incredible D&D-inspired art and a recipe for delicious tortilla-based snacks below!
Over a lifetime of reading comics, Senior Writer Chris Sims has developed an inexhaustible arsenal of facts and opinions. That's why each and every week, we turn to you to put his comics culture knowledge to the test as he responds to your reader questions -- and as Halloween approaches, we make those questions spoooooky.
This week on War Rocket Ajax, writer John Rogers joins the podcast to talk about the new digital comics initiative he's a part of with Mark Waid, Thrillbent! But the interview doesn't stop there, as he tells Chris
I've been a fan of Rich Burlew's Order of the Stick for years. Despite being a stick-figure gag strip poking fun at the rules of Dungeons & Dragons, it's one of the strongest character-driven comedies in the world of webcomics. It's genuinely hilarious, occasionally moving and even downright thrilling in a way t
Considering how much their target markets overlap, you'd think that comics based on Dungeons & Dragons would go together like peanut butter and chocolate, but historically, they've gone together more like... well, whatever
Here at ComicsAlliance, we value our readership and are always open to what the masses of Internet readers have to say. That's every week, Senior Writer Chris Sims puts his comics culture knowledge to the test as he responds to your reader questions!
As this week's release of John Rogers and Andrea DeVitos's excellent Dungeons & Dragons #2 proves, D&D and comic books go together like... well, like escapist fantasies set in worlds with super-powerful characters that are built on tenuous, ever-changing rules. And like comics,
I always approach tie-in comics with an element of suspicion. Even when the comic in question is connected to an existing fictional universe that was designed as a story first and foremost, and has pre-existing, likable characters -- something like Farscape or Doctor Who or Metalocalypse or Fraggle Rock -- I'm not initially hopeful that it will to live up to the source material, often out fear that it will be a hastily thrown together cash-grab meant to take more money from loyal fans of the franchise.
Considering how much I love comic books and video games, it probably doesn't surprise anyone that I also finish out the Geek Trifecta with an absolute, undying love of Dungeons and Dragons. So much love, in fact, that as
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