Amy Reeder made a name for herself in the comics scene with Fools Gold from Tokyopop, but became a favorite of comics art lovers for her excellent occasionally breathtaking work on Vertigo's Madame Xanadu, which saw the versatile stylist to depict a complex and beautiful heroine across vast expanses of time and in all the aesthetic luxury that affords. Her profile rose further with a major level up on Batwoman, synthesizing her manga storytelling influence with tightly rendered yet loose and dynamic action. Whether you quiet scenes with exquisite facial expressions and palpable mood, or diverse body types in the throes of big splash-page comic book action, Reeder's got you covered.
Possibly the most Reeder book ever, Rocket Girl is about a teenage girl who's a cop in the future sent back to the middle of the 1980s to investigate Time Crimes, and in so doing discovers secrets that reveal her utopian home-time isn't so great after all. The premise allows Reeder to indulge herself fully, and in the best sense possible. Full of action, fashion and drama, Rocket Girl is a pleasure to read -- partly because it's obvious that its artist has so much fun drawing it.
We sat down with Amy Reeder at Comic-Con International in San Diego to talk about Rocket Girl, Kickstarter, and the evolution of her unmistakable style.
The comic book, animation, illustration, pinup, mashup, fan art and design communities are generating amazing artwork of myriad styles and tastes, all of which ends up on the Internet and filtered into ComicsAlliance's Best Art Ever (This Week). These images convey senses of mood and character -- not to mention artistic skill -- but comic books are specifically a medium of sequential narratives, and great sequential art has to be both beautiful (totally subjective!) and clear in its storytelling (not so subjective!). The words and the pictures need to work together to tell the story and create whatever tone, emotion and indeed world the story requires. The contributions of every person on a creative team, from the writer to the artist(s) to the letterers, are necessary to achieving a great page of sequential storytelling.
It is the special nature of comic books that we're celebrating in this all-new recurring feature: Best Sequential Art Ever (This Week).
For all the flaws it might have, New York Comic-Con has one very, very important thing going for it: A gigantic, well-organized Artists Alley that takes up an entire convention hall all by itself, full of amazing creators showing off their newest comics. There's enough there that you can spend the entire con checking out great stuff and never have a chance to set foot on the floor, and come away perfectly happy.
I haven't read everything I picked up yet, but there were three things that looked so good that I couldn't even wait to get home to dive right in. They're the ones to watch out for, fresh from the Javits Center!
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