When it debuted in 2011, it didn't take long for Mega Man to become one of my favorite comics. The all-ages action of one of my favorite video game franchises was blended with storytelling that took the games' simple premise of a good robot battling against an evil scientist and used it to explore complicated questions of morality, forgiveness, and the nature of war. It never stopped being a fun, high action adventure, but it also never talked down to its audience, and that was a combination that made it great.
Now, after almost five years, the series is coming to an end this week with Mega Man #55. To mark the occasion, ComicsAlliance spoke to writer Ian Flynn about how his version of Mega Man came to be, and the influences he drew on to create those stories.
With the release of Princeless: The Pirate Princess, creator Jeremy Whitley really started to take his all-ages princess-power series and boost it deep into the consciousness of the comics community. Following Raven, the aforementioned Princess of the High Seas, as she gangs up forces with two other princesses, the third volume of the story was drawn by the team of Rosy Higgins and Ted Brandt in their first ever published work.
That's a hugely impressive feat, especially given that they had to jump straight in on a continuing series after two volumes, and keep pace with a world of dragons, swashbuckling and piracy. They don't have a simple artist-colorist sort of arrangement, either --- both of them alternate back and forth throughout the creative process. With Princeless proving to be one of the breakout books from Action Lab of the last few years (as well as one of our most-recommended comics for kids on this very site), ComicsAlliance spoke to Higgins and Brandt about their artistic process.
Next year will see a new ongoing series over at Oni Press, with the creative team of Christopher Sebela, Robert Wilson IV and Nick Filardi combining for the off-kilter romance series Heartthrob. The story is about a terminally ill woman called Callie who is offered a last-chance heart transplant that saves her life --- but then turns out to have a few unexpected side-effects. After fully expecting her life to be over, Callie struggles to get used to her return to a normal working life... until she comes into contact with Mercer, an enigmatic (and handsome!) man who turns her newfound life upside down.
Heartthrob is a strange, funny comic, one that forges a deep connection between the characters and readers --- and it's clearly is a personal work for Sebela in particular. To explore the story further, we spoke to him about how he first developed the concept, what motivates and drives Callie as she experiences the strangest romance imaginable, and what readers can expect from the story as it moves forward.
After many years away, the charismatic, unflinching Lucifer returns to Vertigo Comics, where he first appeared as part of the supporting cast of Sandman. A lot has changed since that time, but it looks as though he remains the same magnificent bastard that inspired some of the best creative work Vertigo has ever seen. This new series, from Holly Black and Lee Garbett, brings the character to Hollywood, and kicks off with the grandest murder mystery imaginable: the death of God. With the Almighty murdered, all suspicions turn towards Lucifer as the culprit --- forcing him to come out of the shadows to clear his name.
Taking the character brought so vividly to life in his outstanding prior series by writer Mike Carey and artists including Peter Gross and Ryan Kelly, and returning him to an ongoing series is a tough job. To find out more about what Black and Garbett plan for the character, ComicsAlliance spoke to them both about his imminent resurrection.
Next March, IDW is launching an event called Deviations, a set of one-shots that take five of their licensed comics - Ghostbusters, Transformers, GI Joe, Teenage Mutant Ninja Turtles, and The X-Files - and ask what if - er, what would happen if things had worked out just a little differently? In the case of America's daring, highly trained special missions force, that means a universe where GI Joe failed, and Cobra Commander took over the world. That's the bad news. The good news is that since ruling a world terrified into submission is actually pretty boring, Cobra Commander is reassembling the team so that he has someone to fight again.
To find out more, I spoke to writer Paul Allor and artist Corey Lewis about how they approached the story and what it's like to live in a world run by Cobra - and got a look at some of Lewis's designs for a post-apocalyptic Cobra Commander and the sensational character find of 2016, Hawaiian Style Snake Eyes.
Scarlet Witch has been a growing force in the Marvel Universe of late. Not only has she been a fixture of Uncanny Avengers, but she’s made appearances in the all new Doctor Strange, and The Vision, and of course she made her big screen debut in Avengers: Age of Ultron, played by Elizabeth Olsen.
And now she's the star of her own ongoing series, from writer James Robinson and a roster of star artists, including issue #1's Vanesa R. Del Rey. The series sees Wanda dig in to the nature of witchcraft in the Marvel Universe, and the book has received particular buzz for its new costume designs; created by the always stylish Kevin Wada. ComicsAlliance spoke to Wada about the redesign, its cues from modern fashion, and how modernization plays into Wanda’s new direction.
Street Fighter x GI Joe is not a comic that requires a whole lot of explanation. There's a good chance that you know if you're going to be into this book just by reading that title, with all the promise of hard-hitting punchouts between World Warriors, Special Missions Forces and the terrorist organization known as Cobra that comes with it. But there are a whole lot of questions that go along with that title, and chief among them is just who's going to be matched up.
To find out, ComicsAlliance spoke exclusively to writer Aubrey Sitterson about the origins of the project, why he chose to structure it as a tournament between 16 characters from both franchises, and to take an in-depth look at the entire roster of the upcoming crossover!
If you've been reading Batman, then you already know that while Jim Gordon has taken up the role of Batman (along with a robot suit, a bat-shaped semi-truck and a giant techno-blimp), Bruce Wayne hasn't been absent from the story either. Without his family fortune and his memories of being Batman, he's been working with a charity since the events of Endgame --- and we've all been waiting for a certain set of boots to drop.
Now, with this week's issue, Superheavy has reached a turning point, and to find out more, I spoke to Scott Snyder and Greg Capullo about how they set up their reveal and what it means for the story going forward. Spoiler Warning: This interview discusses the events of this week's issue in-depth, including revealing the end, and shouldn't be read until you've read the issue in question.
Modern day miracles meet the dark legends of Scottish mythology in Red Thorn, the recently launched series from writer David Baillie and artist Meghan Hetrick that's part of Vertigo's 2015 renaissance. The series is set on the streets of Glasgow, where an American girl called Isla brings her drawings to life while occult magics from centuries ago start boiling back up to the surface.
Scotland's rich history --- both real and mythical --- swirls through the series like a thick mist, offering a look at the harder, grittier types of legend that seem so quintessentially Scottish. The series marks the culmination of a years of planning from Baillie and Hetrick, who spoke to ComicsAlliance about their work together, what readers can expect from the series, and just what the heck a "semmit" is.
Sherlock Holmes is surely one of the most versatile characters in fiction; he can be updated, reinvented, pitted against vampires, or reimagined as a mouse, and still the essential qualities of the great detective endure. That's even true in stories where Sherlock Holmes isn't Sherlock Holmes, and that's an idea that Roger Langridge and Andy Hirsch will explore in their upcoming all-ages adventure series The Baker Street Peculiars, from Kaboom, unveiled exclusively here on ComicsAlliance.
In the Baker Street Peculiars, there is no Holmes; the real brains of the operation is his supposed housekeeper, Mrs Hudson. With too many cases to solve, she's brought in some new help in the form of three precocious kids and a dog, for what promises to be a wonderful all-ages action comedy. Roger Langridge, who usually provides his own art for books like Fred the Clown and Abigail and the Snowman, is providing the scripts this time around, joined by artist Andy Hirsch, best known for his work on Adventure Time and his all-ages Western Varmints. Langridge and Hirsch spoke to ComicsAlliance about working together, the idea for the series, and what makes Sherlock Holmes so iconic.
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