I can't think of a more appropriate title for the fourth episode of Telltale Games' The Walking Dead video game's second season than "Amid the Ruins."
After an unyieldingly intense end to the previous episode, there were few places this new episode could go in terms of upping the ante. So it doesn't even try. Instead, the game's writers and developers offer a chapter about people trying to dig out from the debris left behind by a major disaster, and forging ahead with their lives.
The first couple hours of Telltale Games' newest episode of its video game version of The Walking Dead, "In Harm's Way,"feel a little strange. Things move fairly slowly, and most of what the player does is fairly mundane. You do chores, basically. There's high drama, for sure, but a lot of it is happening around the lead character, Clementine, rather than to her.
Then the last act hits, and things go absolutely crazy. The story gets darker and more intense than it ever really has in the series, which is a high hurdle to clear. The shift, along with a few distracting creative decisions, make for what's probably the most uneven chapter in the series so far, but that seems to kind of be the point.
While the first entry of the second season of Telltale's The Walking Dead video game series took some getting used to, by the second installment it seemed like the game had grown better than ever. If new screens from the upcoming Episode 3: In Harm's Way are any indication, the trend is showing no signs of slowing down.
I have to admit that, after the first episode of this season of Telltale Games' The Walking Dead video game, I was worried. It seemed like the game was becoming too dour, even by zombie fiction standards, and had abandoned the first season's tendency to throw some good-hearted humanity in with the misery.
I'm happy to report that the second episode of the season, titled "A House Divided," brings a big chunk of that humanity back, and even manages some levity. Of course, that doesn't mean that there's no tension. Indeed, this may be the most tense episode of the game yet, and most of it happens in scenes that are nothing but dialogue.
After all the acclaim and attention Telltale Games got for the first season of its The Walking Dead video game, it'd be perfectly understandable for the developers and writing team to simply stay the course. To their credit, they haven't done that with the first episode of the game's second season, titled "All That Remains." The interface and art style are slightly different, the characters have developed and grown, and, most noticeably, the tone has changed somewhat.
But while I'm all for keeping things fresh, I'm not sure the changes are entirely positive.
If you were wondering what's in store for the characters you remember from Telltale Games' first season of its The Walking Dead video game in the new second season, the new trailer makes it abundantly clear: peril.
It's been a little over a month since Telltale games released a teaser for the second season of its wildly acclaimed TheWalking Dead videogame. It didn't announce a certain release date then, and it still hasn't done so yet, but Steam has potentially let the cat out of the bag.
According to the Steam Store, the first episode should be out in less than two weeks, on December 17.
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