At the turn of the millennium, Vertigo published the first handful of issues of 100 Bullets, the hard-boiled neo-noir from Brian Azzarello and Eduardo Risso. The heavy-handed narrative would take a decade to unfold, with a conspiracy so complex, you basically had to re-read every old issue every time a new issue came out just so you could keep all the twists, turns, changing allegiances, and lies straight. The idea of a video game based on a Vertigo comic seemed completely improbable at the time, and that's not even considering the subject matter, tone and style of 100 Bullets being a better fit for the graphic medium than the virtual one.
Despite the odds being heavily stacked against a 100 Bullets video game, ten years ago it almost actually happened. Thanks in part to the successes of Max Payne and Hitman, both of which proved there was a market for a story like 100 Bullets, Acclaim reached a deal with the comic's creators to develop and publish a video game based on the moody, violent comic. Back in 2003 and 2004, you might remember even seeing advertisements and preview coverage of 100 Bullets in its early stages. But that's as far as 100 Bullets ever made it, and we've never really seen what could have been. That is until PtoPOnline uncovered some of these early prototypes and shared them with the world this week.
Hal Jordan, or at least the strange version of him that exists in Frank Miller's Dark Knight Universe, gets the spotlight in Dark Knight Universe Presents: Green Lantern #1, a 12-page mini-comic that will be included with Dark Knight III: The Master Race Book 3. Miller is collaborating with Brian Azzarello on the writing, and with John Romita Jr. on art.
There are a lot of reasons that I could never be Batman, but I think that the most important one is the difference in how we react to illness. The second I catch even the smallest kind of sniffle, all I want to do is turn myself into a blanket burrito, groan about the inevitability of death and maybe, maybe, if I can muster up the strength for it, play Super Mario Bros. 3. Batman, on the other hand, reacts to a deadly virus by punching a crocodile man through a brick wall.
That, at least, is the opening of Batman: Europa, the new miniseries that sends Batman on a world-traveling adventure and marks the return of Jim Lee to drawing Batman for the first issue. Check out an exclusive preview below for all the Croc-punching action (and a mild cough)!
More than a decade after it was originally announced back in October 2004, one of comics' long-lost projects, Batman: Europa by writers Brian Azzarello and Matteo Casali and artists Jim Lee and Giuseppe Camuncoli, is finally releasing its first issue in November.
The book was previously solicited for a January 2011. Now DC has exclusively revealed to ComicsAlliance the new solicitation and Lee Bermejo's variant cover for Batman: Europa #1, ahead of next week's November solicits. DC also unveiled details of a series of special collector's editions for Frank Miller's Dark Knight III: The Master Race.
Many of comics’ most popular heroes have been around for decades, and in the case of the big names from the publisher now known as DC Comics, some have been around for a sizable chunk of a century. As these characters passed through the different historical eras known in comics as the Golden Age (the late 1930s through the early 1950s), the Silver Age (the mid 1950s through the late 1960s), the Bronze Age (the early 1970s through the mid 1980s) and on into modern times, they have experienced considerable changes in tone and portrayal that reflect the zeitgeist of the time.
With this feature we’ll help you navigate the very best stories of DC Comics’ most beloved characters decade by decade. This week, we’re taking a look at the best Lex Luthor comics.
Nearly 30 years after the release of The Dark Knight Returns, and almost 15 after The Dark Knight Strikes Again, Frank Miller is coming back to DC comics for a third installment in his series of stories about an older Batman in a world of corruption. It will be out this fall.
Let's generously say that the title is...interesting: The Dark Knight III: The Master Race. Miller is set to co-write the eight-issue series with Brian Azzarello, who wrote a somewhat controversial Batman story of his own, "Broken City," back in 2004. According to DC's blog, an artist has yet to be named. (Which seems to mean Miller won't be drawing it.)
Azzarello and Chiang's Wonder Woman has been praised for putting forth an epic, cohesive and narratively self-contained superhero drama with flourishes of the urban fantasy that once defined DC's Vertigo imprint, but has also been criticized for the changes it made to Wonder Woman's core myth. What's not in dispute is that the pair have created the most memorable and talked about Wonder Woman story in years -- maybe in decades -- and to mark the conclusion of their work, we caught up with Chiang and Azzarello to look back at their run and talk about their novel take on the feminist icon.
Is she a being of love adrift in darkness, as portrayed by Brian Azzarello and Cliff Chiang in their recently ended run? A dowdy wallflower, eternally at war with her own glamorous alter ego for Steve Trevor’s affection? George Pérez’s goddess of truth? Robert Kanigher’s wannabe wife? Greg Rucka’s diplomat? Gail Simone’s savior? Robert Valley's hot rod heroine? The Justice League’s secretary? Superman’s girlfriend? Batman’s girlfriend? Lynda Carter in satin tights? William Moulton Marston’s herald of benevolent matriarchy or the sexed-up uberbabe I met as a comics-curious child? Or, in the most macro sense—the one that most of the public operates on, when it comes to Wonder Woman—is she merely the century’s most generic t-shirt symbol of girl power?
DC has a Wonder Woman problem. Or perhaps more accurately, Wonder Woman has a DC problem. The idea of Wonder Woman as a feminist icon is so imprinted in her history, and in analysis of the character, that separating her from feminism should be near impossible. But that hasn’t stopped people trying.
Much has been written over the years about the ebb and flow of feminism in the Wonder Woman comics, the relative feminism of her appearances on the small screen, and her role as an icon for the movement. A recent interview with the new Wonder Woman creative team of Meredith Finch and David Finch has brought the topic back into focus.
The Marvel Unlimited app is a gigantic, messy cache of awesome and terrible old comic books: a library of 13,000 or so back issues of Marvel titles, available on demand for subscribers with tablets or mobile phones. Like any good back-room longbox, it’s disorganized and riddled with gaps, but it’s also full of forgotten and overlooked jewels, as well as a few stone classics. In Marvel Unlimited Edition, Eisner-winning critic Douglas Wolk dives into the Unlimited archive to find its best, oddest and most intriguing comics.
In this week's edition: Replacing Peter Parker with Otto Octavius for 31 issues was a neat demonstration of how strong Spider-Man's supporting cast is -- and The Superior Foes of Spider-Man has removed its title character from the equation altogether and gotten a terrific series out of it. Even before the big mind-swap, though, there was a little tradition of Spider-Man comics without Spider-Man in them. (He doesn't appear in Amazing Spider-Man #654.1 or #676, for instance, both among 2011's best done-in-one issues of the series.) Here are some of the most entertaining examples on Marvel Unlimited.
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