How do you make the adventures of Sonic the Hedgehog even more exciting? You double down on the action and adventure. That's just what Archie's been up to these past few issues, and that trend continues in Sonic the Hedgehog #281, which features two startling stories starring the Blue Blur and his Freedom Fighter friends.
First, you've got Sonic teaming up with a dragon to hunt down a Gaia Key before Metal Sonic can get his rusty hands on it. We've all seen Game of Thrones. I think we can guess how flame breath and metal mix. The results don't seem like they'd be in Metal Sonic's favor. Elsewhere, Tails and Bunnie work together to help a Key Guardian out of a sticky situation. If there's any duo that can get the job done, it's a fox with two tails and a cyborg rabbit.
This week sees the start of two new stories in Sonic The Hedgehog #280, published by Archie Action. After saving the Arid Sands Zone from Nephthys the Vulture, Sonic The Hedgehog is heading to Efrika in search of the next set of Gaia Keys, but he’s going to have to deal with a new foe in the form Axel, one of Eggman’s regional bosses. Aided by Miles “Tails” Prower and the guardian of light, Chip, Sonic must keep the bad guys busy while his friends sneak into their base and nab the keys!
Walt Simonson, Laura Martin and John Workman's Ragnarok is an epic in every sense of the word. It's the story of Thor --- the Norse god, not any other comic book characters of the same name that you might be thinking of when you hear the words "Walt Simonson" --- returning to life as a rotting but vengeance-driven warrior in a world that's already seen its apocalypse and forming an uneasy alliance with a dark elf assassin sent to finish him off for good.
If you're not sold already, you can read an exclusive preview right here, in which Thor's alliance with Regn gives way to an agreement that one of them is more than likely going to kill the other, assuming they both survive for the next 40 pages.
It's been a while since we've seen an issue of Walt Simonson, Laura Martin and John Workman's Ragnarok, but that doesn't mean that I've forgotten for a second how awesome it is. If you somehow missed the first six issues, it's an epic that marks Simosnon's return to Thor --- just not the Thor you probably associate with him. Instead, Simonson is drawing more heavily on Norse mythology for the story of a world after the battle at the end of all things, where Asgard is in ruins, the enemies of the Gods have taken over the world, and Thor himself is barely clinging to life, driven by duty and revenge.
Needless to say, it is basically amazing.
Next week, the series returns to kick off its second arc, as a Dark Elf assassin sets out to finish the job and kill Thor for good. Check out an exclusive preview!
It's been a long time coming, but the temporary end of Archie's Mega Man comic is almost here. Over the last five years, we've been there through thick and thin with the Blue Bomber, and it's going to be strange not to have him around on a regular basis after Mega Man #55 hits. That said, the creative team is going all with this finale, introducing a host of new worlds for the first time in comic book form.
While Mega Man won't be gone forever (Archie Comics is promising this is just a temporary reprieve), there's no telling just when he'll return either. It's fitting then that this issue is dubbed "Everlasting Peace," as the original game's opening cheered the blue champion on to "fight for everlasting peace!" It seems that after 54 issues of tackling Dr. Wily's most nefarious plans, Rock has finally accomplished that goal.
Poor, Sonic the Hedgehog. The dude just never catches a break. Unless of course the "break" you're talking about is how his whole world is still shattered. Literally. Sonic and his friends have been working tirelessly to repair their planet since it fractured in the events after "Worlds Collide." Maybe if Sonic had time to catch his breath instead of constantly thwarting Eggman's latest machinations, Mobius wouldn't be the hot mess it still is today.
But even Sonic can't do everything on his own, and this issue will also see Sally and Bunnie track down the final Chaos Emerald. You might recall the Chaos Emeralds were last used during "Worlds Unite" to give Mega Man and Sonic the power boost needed to take Sigma down for good. As long as they don't fall into the hands of Eggman, everyone should be okay, right?
If you were a child in the '90s whose primary source of news was a subscription to Nintendo Power, then there were few things more thrilling than the saga of Break Man. When he first showed up in Mega Man III as an occasional obstacle and a mysterious plot device at the end, and was eventually revealed to be Mega Man's brother, it was probably the single greatest bit of drama in the series since the invention of running left-to-right and jumping.
And not surprisingly, it's something that Archie's Mega Man comics have done a pretty fantastic job handling over the past four years. Now, as the series winds down, Break Man (aka Proto Man, aka Blues) is taking the spotlight for "Red Shift," a prologue story for the events of Mega Man IV, with a whole lot of questions about the nature of his existence. You know, for the kids! Check out an exclusive preview!
As much as they've been getting coverage for the bold new direction in stuff like the reboot of the core titles and the horror-themed imprint led by Afterlife With Archie, one of Archie Comics' greatest strengths has always been that it has so much content in its back catalog. It's one of the reasons that Archie has been able to put out so many of those massive 500-page Best Of collections in recent years, but one of the most interesting the publisher has done with all that content has been its approach to digital releases.
You might have missed them if you don't keep an eye on Comixology, but the usual idea is that Archie puts out a bunch of reprints built around a particular theme, like when it collected all the stories about pro wrestling from over the years. This week, it's reprinting "Queen B," a pretty fantastic story about Betty and Veronica's most bitter rival, by some of Archie's best creators.
I like to think I do a pretty good job keeping up with what's out on the stands, but somehow, some way, I managed to completely miss IDW's Ragnarok from Walt Simonson, Laura Martin, and John Workman, until just this week --- and believe me, I'm kicking myself for it. Ragnarok offers action-packed high adventure and sweeping storytelling from some of my favorite creators in comics, with a story that hooked me from the first page.
Of course, the bright side to coming late to the book is that I managed to catch up on the first three issues all at once rather than wait, and with how much I loved it, I'm pretty sure the bimonthly schedule that the book seems to be on would've been a nightmare. If you've been on the fence about picking up Ragnarok, here's five good reasons to give it a shot.
Since the first issue hit stands earlier this year, Joe Keatinge and Leila del Duca's Shutter has established itself as one of Image's most popular new titles. The tale of Kate Kristopher, a world-famous ex-explorer who gets embroiled in all manner of mystery and adventure, it's been winning over readers with its idiosyncratic blend of science fiction, urban fantasy, and good old-fashioned derring do.
With the first paperback collection released this week, ComicsAlliance sat down with the series' creators to talk about developing the world's characters, the story so far, and pushing the limits of their self-created reality.
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