In its quest to craft the finest Legend of Zelda action figures from across the wide breadth of the franchise, Good Smile's latest Figma collectibles finally arrive at one of the most brilliantly designed Zelda games ever, Twilight Princess. As the last Gamecube Zelda and the very first on the Wii, Twilight Princess may have been caught between generations, but the world and characters were some of the most impressive in the franchise's long history.
There haven't been a lot of Twilight Princess collectibles, with the few released being fairly expensive statues. Following the likes of Skyward Sword and Link Between Worlds, these new Figma will finally give fans affordable collectibles that capture all the wonder of Twilight Princess with loads of accessories.
If you adjust for the fact that I grew up in South Carolina, I wasn't raised in a particularly religious household. I mean, we went to church every now and then, but it wasn't, like, a thing, you know? There was, however, one publication in my household that I read with a faithfulness and devotion that bordered on religious fervor, that I looked to for guidance in times of struggle, and that may have even helped to shape my world view more than any other: Nintendo Power.
This week, the first thirteen years of the magazine were uploaded to the freely accessible Internet Archive, and looking back through them, I'm pretty sure they're why I still, to this very day, have a completely irrational hatred of the Sega Genesis. It wasn't just the secret codes or hyped up previews for Daydreamin' Davey that kept me hooked, though. Those were definitely interesting, but there was something else in each issue that kept me wanting to read every single month: The comics.
When it comes to the import figure scene, few companies are as prominent as Good Smile. The company's Figma and Nendoroid lines are perennial favorites, which shouldn't come as much of a surprise to anyone that's owned at least one figure from either line. Though the new showings at New York Comic Con were limited, what Good Smile did have on hand hinted at a very strong 2016 for the Figma and Nendoroid lines.
Gaming figures had the largest impact on Good Smile's booth, with new Nendoroids for Venom Snake and Marth being key stand outs. The Metal Gear Solid V star looks adorably deadly, but it's that Fulton device accessory that really sells it. Being able to attach it to any existing Nendoroid is a plus, and since Figma toys also have similar pegs in their backs, I wonder if it will work for them as well. Marth transitions to the chibi style rather well, which isn't surprising, the level of detail in his outfit is still impressive for the trimmed-down aesthetic.
Like a lot of kids who grew up in the '90s, I loved Nintendo's monthly magazine Nintendo Power with a passion, and one of my favorite things about it was reading the comic version of The Legend of Zelda: A Link to the Past. I loved that series largely because it made the weird adventure of the video game even weirder. It wasn't until I was an adult that I realized the story was written and drawn by legendary manga creator Shotaro Ishinomori -- you know, the guy who created Kamen Rider and the Super Sentai franchise, among other things -- and realized just why it was so good.
Sadly, the story has been out of print for several years, but now it's coming back: Viz Media announced over Twitter today that they will publish a new collection of Ishinomori's Zelda comic, set for release on May 5.
Video: Tony "Man At Arms" Swatton forges his own version of Link's Master Sword from The Legend of Zelda series, which is much more difficult than just pulling it out of the floor at the Temple of Time...
A lot of fans are familiar with the fate of Imagi, the CG animation studio behind TMNT, Astro Boy and would-have-been Gatchaman that shut down in 2010. But did you know the studio also pitched a CG animated The Legend of Zelda movie to Nintendo in 2007?
Nintendo ultimately decided not to move forward with the Twilight Princess-era project, but former Imagi employee Adam Holmes, who supervised, shot and edited the pitch, has posted the footage online as part of his portfolio. It's a neat look at what might have been as it features an armored (and armed) Zelda. Sadly, though, there's not a single "Excuuuuuse me, princess" to be heard. You can see what you make of the footage after the jump.
The Legend of Zelda has been a fixture in pop culture ever since that golden GamePak hit shelves back in 1986, and one of the best things about it has always been the look. From green-clad heroes to glowing triforces to weird pig-sorcerer guys who are super into kidnapping princesses, those games have always looked cool, even when they were limited to 8-bit palette...
Lately, you may have noticed that the staff here at ComicsAlliance has been getting into the work of legendary manga creator Shotaro Ishinomori, creator of Kamen Rider, Cyborg 009, Skull Man and the pretty amazingly named Robot Detective...
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