When Mike Carey and Peter Gross launched The Unwritten in 2009, it seemed like a concept tailor-made for a Vertigo series. It's the story of Tom Taylor, whose name and likeness were used by his father as the foundation for a wildly popular series of Harry Potter-esque fantasy novels, who grows up to find himself embroiled in increasingly bizarre situations, fighting for his life against supposedly-fictional adversaries.
Now, seventy-odd issues, an original graphic novel, and a widely acclaimed crossover with Bill Willingham's Fables later, Carey and Gross are bringing their tale to a close with tomorrow's release of The Unwritten: Apocalypse #12, a special oversized finale that sees Tom come face-to-face with his father, and battling for the fate of the world. Vertigo have provided us with an exclusive seven-page preview, so read on for your first look at the final act...
Fans with shelves fit to bursting with Vertigo collections and original graphic novels may want to make some room. The Unwritten: Tommy Taylor And The Ship That Sank Twice, a standalone Unwritten project by series creators Mike Carey and Peter Gross is coming in September and will feature additional art by Kurt Huggins and Zelda Devon.The Unwritten follows Tom Taylor, the ad
So this is pretty neat, actually. Created by Mike Carey and Peter Gross, The Unwritten is an urban fantasy series starring Tom Taylor, a young man who was his famous father's inspiration for a character in a mega popular novel. But it seems that the line between reality and fiction is frighteningly small, and there may be mu
Mike Carey and Peter Gross' epic tale about the power of stories continues this Wednesday with The Unwritten #45. Following the events of the last storyline, in which Tom Taylor ventured to the Land of the Dead in search of his los
Congratulations to Yuko Shimizu on winning the prestigious gold and silver medals from the Society Of Illustrators for her recent work, including a cover for the Vertigo comic book series The Unwritten. The storied Society has been pro
December's almost a third over and we're guessing that some of you haven't quite gotten around to finishing up your holiday gift shopping yet. We here at ComicsAlliance are here to help. And we really would love to be able to advise each and every person on all of your shopping lists, but at the same time we're also busy and lazy and mostly just want to talk about comics
When I was a kid I read a lot of Choose Your Own Adventure books, because it was the late 1980s and it was the thing to do at the time. Other generations had stickball or kick the can or hula hoops. We had sentences like
I think I will not be alone in saying that Choose Your Own Adventure books are freaking great, and that when I was a kid -- a time when you don't have so many choices in your life -- the idea of being able to personally steer the adventures of the hero or heroine was a particular thrill, even if most of the time those choices meant I ended up dead thanks to cobras, lasers, witches, or the razor-like claws of various monsters.
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