We've highlighted a few videos from Man At Arms, the web series where master swordsmith Tony Swatton recreates famous weaponry from movies and TV before, but to be honest, they're not usually my thing. Don't get me wrong, it's super neat to see the forging process that goes into recreating, say, Thor's hammer, and I can certainly appreciate the craftsmanship, but that's about it. Unless, of course, you tell me that they have made a real life Pokémon, in which case I am suddenly very interested.
That's what happens in the latest installment, where Swatton and his team recreate Honedge, the sentient sword that was introduced to gamers in PokémonX and Y, and it's pretty awesome. Check out the video below!
Sad news for fans of amazing webcomics where teenage girls team up with the President to battle hordes of alien bees: Shiftylook, a digital imprint started by Namco to revive "sleeping" video game properties in the form of webcomics, announced today that they were ceasing publication.
According to the official announcement,Bravoman will be ending with its 300th strip, Klonoa with #65, and Wonder Momo at #200. ComicsAlliance favorite Galaga is already finished at 100 strips, and Dig Dug has two more to go.
Welcome back to the ComicsAlliance podcast, covering the latest comic book entertainment news topics. Joining Senior Editors Andy Khouri and Caleb Goellner for this episode are Senior Writer Chris Sims and Staff Writer Andrew Wheeler, who discuss the nature of mainstream American comics with respect to idiosyncratic creators working on corporate properties -- particularly the artists drawing titles published by Marvel and DC Comics.
The group also checks in on the Agents of SHIELD television series, which by most accounts is something of a misfire for the otherwise victorious filmed entertainment division of Marvel.
Finally, we discuss the aesthetic impact the Arkham Asylum games may or may not be having on the ever popular Batman universe of comic books and other stories and products.
We've been seeing an increasing number of 1/4 scale figures from the likes of Enterbay and Hot Toys, but NECA's newBatman: Arkham Origins figure may be the beefiest take on the Caped Crusader so far -- even moreso than its Batman '89 and Batman '66 offerings. Standing at an intimidating 18" tall, the toy may even be able to serve as a home security option. Surely no superstitious and cowardly home invader could get past a grapnel gun-armed Batman the size of a toddler.
I have to admit that, after the first episode of this season of Telltale Games' The Walking Dead video game, I was worried. It seemed like the game was becoming too dour, even by zombie fiction standards, and had abandoned the first season's tendency to throw some good-hearted humanity in with the misery.
I'm happy to report that the second episode of the season, titled "A House Divided," brings a big chunk of that humanity back, and even manages some levity. Of course, that doesn't mean that there's no tension. Indeed, this may be the most tense episode of the game yet, and most of it happens in scenes that are nothing but dialogue.
Rocksteady Games is returning to the Batman franchise later this year with the newest, and perhaps last, game in the "Arkham" series of games, Arkham Knight.
The game will feature a new, driveable Batmobile, which resembles a somewhat smaller Tumbler from the Christopher Nolan Batman films. Though rumor has it that Hush will be appearing in the game, the confirmed villains so far are Scarecrow, Penguin, Two-Face and Harley Quinn (who will even be playable in challenge maps), all of whom also appeared in previous Arkham games. Check out the game's announcement trailer after the jump.
Okay. Breathe. We've got to get through this together. For those of you eagerly anticipating the next entry in Rocksteady Studios' Batman: Arkhamseries (yes, Rocksteady and apparently not WB Games Montreal), this week brought an interesting rumor. Over at the fan Facebook page for Hush (which itself is pretty weird since it's a new Facebook page for a story that ran in the comics 11 years ago), someone posted a picture of a decidedly video-gameyHush a.k.a. Dr. Thomas Elliot with the news that things were "about to get more interesting next month."
If that's true (and as Arcade Sushi argues, it very well might just be a rumor), it'll be a mean feat since Hush was never interesting to begin with, but it looks like we might be on the verge of an announcement that after cameos in all three highly successful games, Hush is taking the center stage in the next installment. And, God help me, that might actually be a good idea.
As a kid I can only remember a single time anything ever happened after the credits of a movie. It was after napping through the second half of Beethoven (or maybe Beethoven 2?) on VHS, and all that happened was a silhouette of a St. Bernard climbed a hill and barked in the sunset. But then Iron Man came along in 2008 and shook Hollywood to the core with Samuel L. Jackson's now classic "Avengers Initiative" recruitment scene. Surprisingly, no one in the comic book industry proper had quite capitalized on the storytelling device... until now. This May,Archie Comics is kicking off its own “After the Credits” initiative in its Sonic The Hedgehog and Mega Man titles.
When it comes to comics inspired by tabletop roleplaying games, many titles focus solely on stories using general concepts from the realms they pull from. Dynamite seems to be going the extra mile this May, though, with the launch of the new Pathfinder: City of Secrets #1 by writer Jim Zub and artist Leandro Oliveira that includes "an exclusive Pathfinder Roleplaying Game encounter, sourcebook appendix, and a bonus removable playable tactical map/art poster," which are all things regular Pathfinder player CA Staff Writer Chris Sims assures me are "neat."
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