The official art book of Emerald City Comicon, Monsters & Dames is an annual release that invites a wide spectrum of talent to indulge their artistic idiosyncrasies in the name of charity, with proceeds from sales of the hardcover release and original art auctions having raised over $55,000 for Seattle Children's hospital. Between now and Emerald City's start date of March 27, ComicsAlliance will showcase some of the gorgeous work to be found in the 2014 edition of Monsters & Dames, including exclusive images you'll see here before any where else.
Today's preview includes never-before-seen art by Ryan Ottley, Lindsay Ishihiro and Scott Kurtz, as well as new art by Robin Kaplan, Amy Mebberson, Scott Blair, Brett Bean and Edwin Huang.
As previously announced by Valiant, running in the back of each of their titles in July will be a six page short story titled Who Will Lead the H.A.R.D. Corps. Written by Jim Zub with art by Edwin Huang -- the acclaimed team behind Skullkickers -- and featuring color by Dave McCaig, the short promotes the upcoming Bloodshot and H.A.R.D. Corps #14 with an inside look at the interview process other Valiant characters went through with Project Rising Spirit, in the hopes of being hired to lead the Corps. Valiant has provided ComicsAlliance with the complete six page story -- featuring a desperate Quantum, a drunk Armstrong and dejected Master Darque -- which you can check out in full after the cut.
Udon's been doing its best to satisfy Street Fighter fandom's craving for comics by posting its archive of its previously published material daily online, but given that it's been more than two years since the last printed SF title from the publisher, those cravings have been intensifying. Fortunately for the famished, Udon's delivering big time on January 30 with
I make no claims of being an expert on all matters both dungeon and dragon related, but I will proudly admit to having rolled a 20-sided die or two in my time. And one thing that's been fairly consistent across all the fantasy role-playing games I've experienced in my life is certain amount of disconnect between the players and the setting. Beca
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