Captain America: Civil War is in cinemas now, and everyone’s raving about its impressive set-pieces, complex themes and snappy banter. Marvel Studios and the Russo Brothers not only managed to make possibly the best Captain America film (and the best Avengers film) so far, but they told an awesome, tightly-plotted story that never felt bloated despite the number of characters demanding the spotlight.
The Captain America franchise has always skewed somewhat more toward espionage thrillers than your average superhero series, similar in tone to the Jason Bourne series or the modern day James Bond films. If you loved Civil War and want to try some comics in a similar vein --- but you’ve already read Ed Brubaker and Steve Epting’s Captain America run --- we’ve compiled a list of five of the best independent comics to try next.
The worst-kept video game secret of 2016 has finally been officially announced. Platinum Games and Activision are teaming with Nickelodeon for a new Teenage Mutant Ninja Turtles video game, and one with a distinct co-op bent, too. Teenage Mutant Ninja Turtles: Mutants in Manhattan will see the fab four tackle perennial villains Shredder and his Foot Clan across the city they all call home. Unlike Platinum's previous '80s cartoon-turned-action game Transformers Devastation, TMNT: MiM won't have an art style that's ripped straight from the animation archives. Instead, it looks like Platinum is following the art style of IDW Publishing's current TMNT artist, Mateus Santolouco.
Platinum's got a strong history of developing exciting action games, though there have been a few misses in the company's expanding catalog. After the success of Transformers Devastation, it's easy to get caught up in hoping TMNT will be just as solid. The gameplay shown off in the trailer looks good in motion, but without being able to play it ourselves. Let's not get hung up on the possibilities of disappointment just yet though because this game is going to have Armaggon, and that's just cool enough for us right now.
When it comes to the subject of DC Comics' "Villains Month" -- whereby every title in the publisher's New 52 line of superhero books is being "taken over" by a supervillain -- most of the conversation seems to focus on arcane retailing controversies about the initiative's 3-D covers or reader debate about questionable character revamps. What really got our attention was Dial E, the villain takeover issue of Justice League #23.3, a comic that's distinct because it serves as a coda to one of DC's best series in years, the recently concluded Dial H created by China Miéville and Mateus Santolouco about Nelson Jent, a schlubby bro who temporarily becomes a brand new and occasionally universe-traversing superhero when he dials "H-E-R-O" on a mysterious phone-like device. Dial E is an auspicious sendoff for the quirky and acclaimed series, one that features 20 pages each drawn by a different artist. Many of them are ComicsAlliance favorites like Jock, Emma Rios, Frazer Irving, Sloane Leong and. Annie Wu.
Courtesy of DC, we've got advance looks at five artists' pages, but even better, they're without any letterings so you art fans can enjoy their great work without any obfuscations. Additionally we're pleased to preview the first five story pages as well, featuring the words of Mieville and pictures by Mateus Santolouco, Carla Berrocal, Riccardo Burchielle and Liam Sharp.
This Friday, 2 Guns, a movie about two undercover drug agents who begrudgingly have to work together and that stars Denzel Washington and Mark Wahlberg, opens in theaters. Most people who see it won't have any idea it was based on a comic book by writer Steven Grant and artist Mateus Santolouco. And yet Grant probably made more money from selling the movie rights than anyone who's written a Wolverine comic will make from The Wolverine, The New York Times explains.
Two heroes are down as Shredder advances his plot to take New York City in next week's Teenage Mutant Ninja Turtles #23. Writers Tom Waltz and Kevin Eastman's "City Fall" storyline kicked off last month, giving fans a taste of what kind of shocking transformation may be in store for one of the Green machines, and this month artist Mateus Santolouco (along with alternate cover artists Dan Duncan, Andy Kuhn, Ben Bates, Ross Campbell and Dave Wachter) turns up the tension as a team short on allies prepares to confront multiple foes.
As often as it happens in comics, updates are tricky, difficult-to-tame beasts. Any time an old series is dusted off and re-imagined, half the fans are upset that it's not the same as it used to be, and the other half is miffed that it's not new enough...
Artist Mateus Santolouco and co-writer Erik Burnham have spent the past several months fleshing out the origins of Shredder and his army of ninjas, and the history lesson will finally come to a head this Wednesday in Teenage Mutant Ninja Turtles: Secret History of the Foot Clan #4...
Every time the Teenage Mutant Ninja Turtles have been reimagined, the core of the series is retained, while certain details are tweaked to reflect the times or to serve broader storytelling goals. It's been interesting to see what choices Tom Waltz, Kevin Eastman and others have made in IDW's latest comic book series, especially regarding the team's sworn foes in the Foot Clan...
Even if you're unfamiliar with the routinely excellent art blog, Brand New Nostalgia, chances are you've seen some of its artists' work here on ComicsAlliance and other similarly aesthetically-conscious comics sites...
A man and a woman in love seek out a safe place to hide where their past can't catch up to them. A wild west outlaw changes with the times to adjust to the criminal underworld of a new era. A police chief's family values are tested by a case so strange and gruesome he fears he's in over his head...
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